Godot MCP Runtime MCP Server
io.github.Erodenn/godot-mcp-runtime
What is the Godot MCP Runtime MCP server?
Zero-addon MCP server for Godot 4: agents edit, run, and play-test the game.
How to install Godot MCP Runtime
Copy-paste configuration for popular MCP clients.
GODOT_PATHPath to the Godot 4.x executable. Auto-detected if Godot is on PATH.
DEBUGEnable verbose logging when set to 'true'.
GODOT_MCP_DISABLE_ELICITATIONSet to 'true' to disable run_project/run_script confirmation prompts (fail-open) for clients that cannot display elicitation, e.g. Claude Desktop. Tier 1 security hard-blocks still apply.
GODOT_MCP_STRICTSet to 'true' to hard-reject anything that would otherwise prompt, for unattended operation. Takes precedence over GODOT_MCP_DISABLE_ELICITATION.
{
"mcpServers": {
"godot-mcp-runtime": {
"command": "npx",
"args": [
"-y",
"godot-mcp-runtime"
],
"env": {
"GODOT_PATH": "<YOUR_GODOT_PATH>",
"DEBUG": "<YOUR_DEBUG>",
"GODOT_MCP_DISABLE_ELICITATION": "<YOUR_GODOT_MCP_DISABLE_ELICITATION>",
"GODOT_MCP_STRICT": "<YOUR_GODOT_MCP_STRICT>"
}
}
}
}{
"mcpServers": {
"godot-mcp-runtime": {
"command": "npx",
"args": [
"-y",
"godot-mcp-runtime"
],
"env": {
"GODOT_PATH": "<YOUR_GODOT_PATH>",
"DEBUG": "<YOUR_DEBUG>",
"GODOT_MCP_DISABLE_ELICITATION": "<YOUR_GODOT_MCP_DISABLE_ELICITATION>",
"GODOT_MCP_STRICT": "<YOUR_GODOT_MCP_STRICT>"
}
}
}
}{
"mcpServers": {
"godot-mcp-runtime": {
"command": "npx",
"args": [
"-y",
"godot-mcp-runtime"
],
"env": {
"GODOT_PATH": "<YOUR_GODOT_PATH>",
"DEBUG": "<YOUR_DEBUG>",
"GODOT_MCP_DISABLE_ELICITATION": "<YOUR_GODOT_MCP_DISABLE_ELICITATION>",
"GODOT_MCP_STRICT": "<YOUR_GODOT_MCP_STRICT>"
}
}
}
}{
"servers": {
"godot-mcp-runtime": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"godot-mcp-runtime"
],
"env": {
"GODOT_PATH": "<YOUR_GODOT_PATH>",
"DEBUG": "<YOUR_DEBUG>",
"GODOT_MCP_DISABLE_ELICITATION": "<YOUR_GODOT_MCP_DISABLE_ELICITATION>",
"GODOT_MCP_STRICT": "<YOUR_GODOT_MCP_STRICT>"
}
}
}
}claude mcp add godot-mcp-runtime --env GODOT_PATH=<YOUR_GODOT_PATH> --env DEBUG=<YOUR_DEBUG> --env GODOT_MCP_DISABLE_ELICITATION=<YOUR_GODOT_MCP_DISABLE_ELICITATION> --env GODOT_MCP_STRICT=<YOUR_GODOT_MCP_STRICT> -- npx -y godot-mcp-runtimeRelated MCP servers
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