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shared

boshu2/agentops

Shared reference contracts and CLI patterns for AgentOps multi-agent skills.

What is shared?

A library skill (not directly invocable) that provides shared reference documents, validation contracts, and backend detection patterns used by other AgentOps skills like council, crank, and swarm. Load these references when spawning subagents or degrading gracefully when external CLIs are unavailable.

  • Provides validation contracts and reference documents for multi-agent spawning across Claude Code, Claude Teams, Codex, and inline fallback modes
  • Defines CLI availability checks and graceful degradation patterns for external tools (bd, ao, ntm, gt, gh, go, codex, cass, jq, rg)
  • Documents backend detection logic: NTM > runtime-native > beads floor (single-agent inline)
  • Specifies output-contract parity across all execution tiers (workers write to .agents/swarm/results/*.json)
  • Lists verified CLI command shapes and dated failure logs from live runs
  • Maps required multi-agent capabilities (spawn, messaging, broadcast, shutdown, shared task list) to concrete tool examples per backend

How to install shared

npx skills add https://github.com/boshu2/agentops --skill shared
Claude Code
Cursor
Windsurf
Cline

How to use shared

  1. 1.Install via npx skills add https://github.com/boshu2/agentops --skill shared
  2. 2.Other skills automatically load references from this skill when needed (JIT loading)
  3. 3.Check CLI availability using the provided pattern (e.g., command -v bd &>/dev/null) before using external tools
  4. 4.Detect backend at runtime using capability probes (ntm --robot-capabilities, TeamCreate/SendMessage presence, spawn_agent availability)
  5. 5.Select backend in order: NTM > runtime-native > beads floor (inline single-agent)
  6. 6.Load the matching reference file (backend-claude-teams.md, backend-codex-subagents.md, etc.) for concrete tool call examples

Use cases

Good for
  • Council skill loads backend-specific references to spawn debate workers across different runtimes
  • Crank skill checks for bd CLI availability and falls back to TaskList-based tracking when bd is absent
  • Swarm skill detects NTM presence and capability-probes it; falls back to Claude Teams or inline mode if unavailable
  • Research skill references claude-code-latest-features.md to use slash commands and agent isolation hooks
  • Implement skill consults backend-codex-subagents.md for concrete Codex spawn_agent call patterns
Who it's for
  • Skill developers building multi-agent orchestration (council, crank, swarm, research, implement)
  • AgentOps framework maintainers defining contracts across runtimes
  • Teams deploying agents across mixed backends (Claude, Codex, NTM) who need consistent degradation behavior

shared FAQ

Is this skill directly invocable?

No. This is a library skill marked user-invocable: false. It is loaded by other skills (council, crank, swarm, research, implement) when they need reference documents or validation contracts.

What should I do if an external CLI (bd, ao, ntm, codex) is missing?

Check availability using command -v <tool> &>/dev/null before using it. If absent, fall back to the specified behavior: bd → TaskList, ao → write to .agents/learnings/ directly, ntm/codex → inline single-agent mode, etc.

How do I choose between Claude Teams, Codex, and inline mode?

Detect at runtime in order: (1) Check if ntm is on PATH and probe capabilities; (2) Check if runtime-native multi-agent is available (TeamCreate/SendMessage for Claude, spawn_agent for Codex); (3) Fall back to inline single-agent. Never hardcode tool names.

What is the 'beads floor'?

Single-agent inline mode (--quick) with no spawn capability. It is the fallback when no multi-agent backend is detected. Workers' work is tracked via bd or plain markdown.

Do output contracts differ across backends?

No. All tiers (NTM, runtime-native, inline) maintain the same output-contract parity: workers write results to .agents/swarm/results/*.json, and the lead verifies-then-trusts those artifacts.

Full instructions (SKILL.md)

Source of truth, from boshu2/agentops.


name: shared description: 'Shared AgentOps skill contracts. Triggers: "shared", "shared agentops skill contracts.", "shared skill".' practices:

  • design-by-contract
  • pragmatic-programmer
  • twelve-factor-app hexagonal_role: domain consumes: [] produces:
  • stdout context_rel: [] skill_api_version: 1 user-invocable: false context: window: isolated intent: mode: none sections: exclude:
    • HISTORY
    • INTEL
    • TASK intel_scope: none metadata: tier: library internal: true output_contract: reference documents (loaded JIT)

Shared References

This directory contains shared reference documents used by multiple skills:

  • validation-contract.md - Verification requirements for accepting spawned work
  • references/claude-code-latest-features.md - Claude Code feature contract (slash commands, agent isolation, hooks, settings)
  • references/backend-claude-teams.md - Concrete examples for Claude native teams (TeamCreate + SendMessage)
  • references/backend-codex-subagents.md - Concrete examples for Codex CLI and Codex sub-agents
  • references/backend-background-tasks.md - Fallback: Task(run_in_background=true)
  • references/backend-inline.md - Default single-agent mode (no spawn) — the baseline, not a degradation
  • references/claude-cli-verified-commands.md - Verified Claude CLI command shapes and caveats
  • references/codex-cli-verified-commands.md - Verified Codex CLI command shapes and caveats
  • references/cli-command-failures-2026-02-26.md - Dated failure log and mitigations from live runs

These are not directly invocable skills. They are loaded by other skills (council, crank, swarm, research, implement) when needed.


CLI Availability Pattern

All skills that reference external CLIs MUST degrade gracefully when those CLIs are absent.

Check Pattern

# Before using any external CLI, check availability
if command -v bd &>/dev/null; then
  # Full behavior with bd
else
  echo "Note: bd CLI not installed. Using plain text tracking."
  # Fallback: use TaskList, plain markdown, or skip
fi

Fallback Table

CapabilityWhen MissingFallback Behavior
bdIssue tracking unavailableUse TaskList for tracking. Note "install bd for persistent issue tracking"
aoKnowledge flywheel unavailableWrite learnings to .agents/learnings/ directly. Skip flywheel metrics
out-of-session substrate (ntm / ao agent)Always-on orchestration unavailableRun the loop in-session (/rpi, /evolve). A substrate (an NTM tmux swarm or managed-agents via ao agent) only adds always-on dispatch of whole operating-loop or /evolve skill runs — see agent-native and docs/3.0.md
gtWorkspace management unavailableWork in current directory. Skip convoy/sling operations
ghPR/CI automation unavailableOpen PRs via the web UI; skip automated PR status/merge steps
goBuild-from-source unavailableInstall a prebuilt ao (Homebrew / install script / release binary); no Go needed
codexCLI missing or model unavailableFall back to runtime-native agents. Council pre-flight checks CLI presence (which codex) and model availability for --mixed mode.
cassSession search unavailableSkip transcript search. Note "install cass for session history"
jqJSON parsing unavailableRead --json output manually or use non-JSON output modes
rg (ripgrep)Fast search unavailableFall back to grep / git grep (slower)
Model tier config.agentops/config.yaml missingUse built-in defaults (quality=opus, balanced=sonnet, budget=haiku). Tier resolution falls through to "balanced".

Full per-tool purpose, required-vs-optional, and fallback detail: docs/dependencies.md. The README "Requirements" section summarizes; this doc page is the canonical detail.

Required Multi-Agent Capabilities

Council, swarm, and crank require a runtime that provides these capabilities. If a capability is missing, the corresponding feature degrades.

CapabilityWhat it doesIf missing
Spawn subagentCreate a parallel agent with a promptCannot run multi-agent. Fall back to --quick (inline single-agent).
Agent-to-agent messagingSend a message to a specific agentNo debate R2. Workers run fire-and-forget.
BroadcastMessage all agents at oncePer-agent messaging fallback.
Graceful shutdownRequest an agent to terminateAgents terminate on their own when done.
Shared task listAgents see shared work stateLead tracks manually.

Every runtime maps these capabilities to its own API. Skills describe WHAT to do, not WHICH tool to call.

After detecting your backend (see Backend Detection below), load the matching reference for concrete tool call examples:

BackendReference
Claude feature contractskills/shared/references/claude-code-latest-features.md
Claude Native Teamsskills/shared/references/backend-claude-teams.md
Codex Sub-Agents / CLIskills/shared/references/backend-codex-subagents.md
Background Tasks (fallback)skills/shared/references/backend-background-tasks.md
Inline (no spawn)skills/shared/references/backend-inline.md

Backend Detection

Use capability detection at runtime, not hardcoded tool names. The same skill must work across any agent harness that provides multi-agent primitives. If no multi-agent capability is detected, degrade to single-agent inline mode (--quick).

Selection policy (NTM > runtime-native > beads floor):

Global opt-out first: if AGENTOPS_ORCHESTRATION=off is set, skip all spawn backends and degrade to the beads floor (single-agent inline / --quick; workers' work is tracked through bd). This mirrors the AGENTOPS_HOOKS_DISABLED=1 convention. Otherwise, select in this order:

  1. NTM (top tier). If ntm is on PATH, capability-probe it with ntm --robot-capabilities. When the probe confirms multi-agent primitives, use NTM as the primary backend.
  2. Runtime-native. If NTM is unavailable: in a Claude session with TeamCreate/SendMessage, use Claude Native Teams; in a Codex session with spawn_agent, use Codex sub-agents. If both are technically available, pick the backend native to the current runtime unless the user explicitly requests mixed/cross-vendor execution. Only use background tasks when neither native backend is available.
  3. Beads floor. If no multi-agent capability is detected, degrade to single-agent inline mode (--quick).

gc is NOT a selectable tier. AgentOps no longer references Gas City; out-of-session orchestration is delegated to a swappable substrate (NTM + MCP + managed-agents — see docs/3.0.md). Any residual gc-based dispatch prose in older swarm/crank reference files is historical only and is never selected.

Output-contract parity is unchanged across all tiers: workers write results to .agents/swarm/results/*.json, and the lead verifies-then-trusts those artifacts. This invariant holds whether the backend is NTM, a runtime-native team, or the beads floor.

OperationCodex Sub-AgentsClaude Native TeamsOpenCode SubagentsInline Fallback
Spawnspawn_agent(message=...)TeamCreate + Task(team_name=...)task(subagent_type="general", prompt=...)Execute inline
Spawn (read-only)spawn_agent(message=...)Task(subagent_type="Explore")task(subagent_type="explore", prompt=...)Execute inline
Waitwait(ids=[...])Completion via SendMessageTask returns result directlyN/A
Retry/follow-upsend_input(id=..., message=...)SendMessage(type="message", ...)task(task_id="<prior>", prompt=...)N/A
Cleanupclose_agent(id=...)shutdown_request + TeamDelete()None (sub-sessions auto-terminate)N/A
Inter-agent messagingsend_inputSendMessageNot availableN/A
Debate (R2)SupportedSupportedNot supported (no messaging)N/A

OpenCode limitations:

  • No inter-agent messaging — workers run as independent sub-sessions
  • No debate mode (--debate) — requires messaging between judges
  • --quick (inline) mode works identically across all backends

Backend Capabilities Matrix

Prefer native teams over background tasks. Native teams provide messaging, redirect, and graceful shutdown. Background tasks are fire-and-forget with no steering — only a speedometer and emergency brake.

CapabilityCodex Sub-AgentsClaude Native TeamsBackground Tasks
Observe outputwait() resultSendMessage deliveryTaskOutput (tail)
Send message mid-flightsend_inputSendMessageNO
Pause / resumeNOIdle → wake via SendMessageNO
Graceful stopclose_agentshutdown_requestTaskStop (lossy)
Redirect to different tasksend_inputSendMessageNO
Adjust scope mid-flightsend_inputSendMessageNO
File conflict preventionManual git worktree routingNative isolation: worktree + lead-only commitsNone
Process isolationYES (sub-process)Shared worktreeShared worktree

When to use each:

ScenarioBackend
Quick parallel tasks, coordination neededClaude Native Teams
Codex-specific executionCodex Sub-Agents
No team APIs available (last resort)Background Tasks

Skill Invocation Across Runtimes

Skills that chain to other skills (e.g., /rpi calls /research, /validate calls /council) MUST handle runtime differences:

RuntimeToolBehaviorPattern
Claude CodeSkill(skill="X", args="...")Executable — skill runs as a sub-invocationSkill(skill="council", args="--quick validate recent")
CodexN/ASkills not available — inline the logic or skipCheck if Skill tool exists before calling
OpenCodeskill tool (read-only)Load-only — returns <skill_content> blocks into contextCall skill(skill="council"), then follow the loaded instructions inline

OpenCode skill chaining rules:

  1. Call the skill tool to load the target skill's content into context
  2. Read and follow the loaded instructions directly — do NOT expect automatic execution
  3. NEVER use slashcommand syntax (e.g., /council) in OpenCode — it triggers a command lookup, not skill loading
  4. If the loaded skill references tools by Claude Code names, use OpenCode equivalents (see tool mapping below)

Cross-runtime tool mapping:

Claude CodeOpenCodeNotes
Task(subagent_type="...")task(subagent_type="...")Same semantics, different casing
Skill(skill="X")skill tool (read-only)Load content, then follow inline
AskUserQuestionquestionSame purpose, different name
TaskCreate, TaskUpdate, TaskList, TaskGettodoTask tracking (Claude uses 4 tools, OpenCode uses 1)
Read, Write, Edit, Bash, Glob, GrepSame namesIdentical across runtimes

Rules

  1. Never crash — missing CLI = skip or fallback, not error
  2. Always inform — tell the user what was skipped and how to enable it
  3. Preserve core function — the skill's primary purpose must still work without optional CLIs
  4. Progressive enhancement — CLIs add capabilities, their absence removes them cleanly

Reference Documents