How to install go-interfaces
npx skills add https://github.com/cxuu/golang-skills --skill go-interfacesFull instructions (SKILL.md)
Source of truth, from cxuu/golang-skills.
name: go-interfaces description: Use when defining or implementing Go interfaces, designing abstractions, creating mockable boundaries for testing, or composing types through embedding. Also use when deciding whether to accept an interface or return a concrete type, or using type assertions or type switches, even if the user doesn't explicitly mention interfaces. Does not cover generics-based polymorphism (see go-generics). allowed-tools: Bash(bash:*)
Go Interfaces and Composition
Resource Routing
scripts/check-interface-compliance.sh- Run as a heuristic to find exported interfaces that may need compile-time assertions.scripts/check-interface-compliance.go- Implementation helper invoked bycheck-interface-compliance.sh; patch this when changing method-set analysis.references/EMBEDDING.md- Read when embedding interfaces or structs in public APIs.references/RECEIVER-TYPE.md- Read when pointer/value receivers affect interface satisfaction.
Accept Interfaces, Return Concrete Types
Interfaces belong in the package that consumes values, not the package that implements them. Return concrete (usually pointer or struct) types from constructors so new methods can be added without refactoring.
// Good: consumer defines the interface it needs
package consumer
type Thinger interface { Thing() bool }
func Foo(t Thinger) string { ... }
// Good: producer returns concrete type
package producer
type Thinger struct{ ... }
func (t Thinger) Thing() bool { ... }
func NewThinger() Thinger { return Thinger{ ... } }
// Bad: producer defines and returns its own interface
package producer
type Thinger interface { Thing() bool }
type defaultThinger struct{ ... }
func NewThinger() Thinger { return defaultThinger{ ... } }
Do not define interfaces before they are used. Without a realistic example of usage, it is too difficult to see whether an interface is even necessary.
Generality: Hide Implementation, Expose Interface
If a type exists only to implement an interface with no exported methods beyond that interface, return the interface from constructors to hide the implementation:
func NewHash() hash.Hash32 {
return &myHash{} // unexported type
}
Benefits: implementation can change without affecting callers, substituting algorithms requires only changing the constructor call.
Type Assertions: Comma-Ok Idiom
Without checking, a failed assertion causes a runtime panic. Always use the comma-ok idiom to test safely:
str, ok := value.(string)
if ok {
fmt.Printf("string value is: %q\n", str)
}
To check if a value implements an interface:
if _, ok := val.(json.Marshaler); ok {
fmt.Printf("value %v implements json.Marshaler\n", val)
}
Type Switch
It's idiomatic to reuse the variable name (t := t.(type)) — the variable has
the correct type in each case branch. When a case lists multiple types
(case int, int64:), the variable has the interface type.
Embedding
Avoid embedding types in public structs — the inner type's full method set becomes part of your public API. Use unexported fields instead.
Interface Satisfaction Checks
Use a blank identifier assignment to verify a type implements an interface at compile time:
var _ json.Marshaler = (*RawMessage)(nil)
This causes a compile error if *RawMessage doesn't implement json.Marshaler.
Use this pattern when:
- There are no static conversions that would verify the interface automatically
- The type must satisfy an interface for correct behavior (e.g., custom JSON marshaling)
- Interface changes should break compilation, not silently degrade
Don't add these checks for every interface — only when no other static conversion would catch the error.
Validation: After defining interfaces or implementations, run
bash scripts/check-interface-compliance.shto verify all concrete types have compile-timevar _ I = (*T)(nil)checks.
Receiver Type
If in doubt, use a pointer receiver. Don't mix receiver types on a single
type — if any method needs a pointer, use pointers for all methods. Use value
receivers only for small, immutable types (Point, time.Time) or basic types.
Quick Reference
| Concept | Pattern | Notes |
|---|---|---|
| Consumer owns interface | Define interfaces where used | Not in the implementing package |
| Safe type assertion | v, ok := x.(Type) | Returns zero value + false |
| Type switch | switch v := x.(type) | Variable has correct type per case |
| Interface embedding | type RW interface { Reader; Writer } | Union of methods |
| Struct embedding | type S struct { *T } | Promotes T's methods |
| Interface check | var _ I = (*T)(nil) | Compile-time verification |
| Generality | Return interface from constructor | Hide implementation |
Related Skills
- Interface naming: See go-naming when naming interfaces (the
-ersuffix convention) or choosing receiver names - Error types: See go-error-handling when implementing the
errorinterface, custom error types, orerrors.Asmatching - Generics vs interfaces: See go-generics when deciding whether generics are needed or an interface already suffices
- Functional options: See go-functional-options when using an interface-based Option pattern for flexible constructors
- Defensive boundaries: See go-defensive when interface assertions are one part of a broader API-boundary hardening pass
Related skills
More from cxuu/golang-skills and the wider catalog.
go-code-review
Use when reviewing Go code or checking code against community style standards. Also use proactively before submitting a Go PR or when reviewing any Go code changes, even if the user doesn't explicitly request a style review. Does not cover language-specific syntax — delegates to specialized skills.
go-testing
Use when writing, reviewing, or improving Go test code — including table-driven tests, subtests, parallel tests, test helpers, test doubles, and assertions with cmp.Diff. Also use when a user asks to write a test for a Go function, even if they don't mention specific patterns like table-driven tests or subtests. Does not cover benchmark performance testing (see go-performance).
go-linting
Use when setting up linting for a Go project, configuring golangci-lint, or adding Go checks to a CI/CD pipeline. Also use when starting a new Go project and deciding which linters to enable, even if the user only asks about "code quality" or "static analysis" without mentioning specific linter names. Does not cover code review process (see go-code-review).
go-documentation
Use when writing or reviewing documentation for Go packages, types, functions, or methods. Also use proactively when creating new exported types, functions, or packages, even if the user doesn't explicitly ask about documentation. Does not cover code comments for non-exported symbols (see go-style-core).
go-performance
Use when optimizing Go code, investigating slow performance, or writing performance-critical sections. Also use when a user mentions slow Go code, string concatenation in loops, or asks about benchmarking, even if the user doesn't explicitly mention performance patterns. Does not cover concurrent performance patterns (see go-concurrency).
go-error-handling
Use when writing Go code that returns, wraps, or handles errors — choosing between sentinel errors, custom types, and fmt.Errorf (%w vs %v), structuring error flow, or deciding whether to log or return. Also use when propagating errors across package boundaries or using errors.Is/As, even if the user doesn't ask about error strategy. Does not cover panic/recover patterns (see go-defensive).