developing-ios-apps
daymade/claude-code-skills
Build and deploy iOS/macOS apps with XcodeGen, SwiftUI, and SPM—fixing Xcode builds, signing, and CI/CD.
What is developing-ios-apps?
Handles iOS and macOS app development using XcodeGen for project configuration, Swift Package Manager for dependencies, and SwiftUI for UI. Use this when setting up XcodeGen projects, fixing library embedding crashes, resolving code-signing errors, managing device deployment, or configuring notarization pipelines.
- Generate and configure Xcode projects from XcodeGen project.yml files
- Embed SPM dynamic frameworks (RealmSwift, AudioKit) to fix @rpath crashes
- Resolve code-signing errors (Error -25294, adhoc fallback) for iOS and macOS
- Deploy apps to physical devices and simulators with command-line builds
- Configure Apple Developer signing, notarization, and CI/CD pipelines
- Handle iOS version compatibility and API migration (iOS 16–17+)
How to install developing-ios-apps
npx skills add https://github.com/daymade/claude-code-skills --skill developing-ios-apps- Xcode installed (latest version recommended)
- Apple Developer account (free for Xcode GUI builds; paid $99/year for CLI builds and App Store)
- Git configured for SPM dependency resolution
- Physical iOS device for camera/hardware testing (simulator limitations noted)
How to use developing-ios-apps
- 1.Create or update project.yml with target, package, and signing configuration
- 2.Run `xcodegen generate` to create the Xcode project
- 3.For SPM dynamic frameworks: open in Xcode GUI, set Embed & Sign in General tab, then CLI builds work
- 4.Build simulator: `xcodebuild -destination 'platform=iOS Simulator,name=iPhone 17' build`
- 5.Build device (paid account): `xcodebuild -destination 'platform=iOS,name=DEVICE' -allowProvisioningUpdates build`
- 6.Fix code-signing: configure CODE_SIGN_STYLE and DEVELOPMENT_TEAM in project.yml target settings
- 7.For notarization: use `@electron/notarize` with API key auth (remove teamId parameter)
Use cases
- Setting up a new iOS project with XcodeGen and SPM dependencies
- Fixing "Library not loaded @rpath/Framework" crashes on device
- Debugging code-signing failures in CI/CD pipelines (GitHub Actions, etc.)
- Deploying an app to a physical device from the command line
- Lowering iOS deployment target and updating deprecated APIs
- iOS/macOS developers using XcodeGen and Swift Package Manager
- DevOps engineers configuring CI/CD for Apple platforms
- Teams migrating between iOS versions or API frameworks
- Developers building command-line or automated deployment workflows
developing-ios-apps FAQ
XcodeGen doesn't auto-embed SPM dynamic frameworks (RealmSwift, AudioKit). Fix: open the project in Xcode GUI, select target → General → Frameworks, change the framework from "Do Not Embed" to "Embed & Sign", then CLI builds will work.
No. Free accounts only work in Xcode GUI. Command-line builds (xcodebuild) require a paid developer account ($99/year). Xcode GUI handles provisioning automatically; CLI cannot.
Automatic: Xcode manages signing certificates and provisioning profiles (GUI only, free account OK). Manual: you provide certificate and profile paths (CLI capable, requires paid account and manual setup).
Run `security find-identity -v -p codesigning | head -3` or get it from Xcode → Settings → Accounts → select Apple ID → view Team ID in the details panel.
You're passing `teamId` to `@electron/notarize` while using API key authentication. Remove the `teamId` parameter—notarytool infers the team from the API key automatically.
Full instructions (SKILL.md)
Source of truth, from daymade/claude-code-skills.
name: developing-ios-apps description: >- Builds and ships iOS/macOS apps with XcodeGen, SwiftUI and SPM: Xcode build fixes, device deployment, Apple Developer signing/notarization, CI/CD pipelines. Use for XcodeGen project.yml setup, "Library not loaded @rpath" crashes, code-signing errors (Error -25294, adhoc fallback), or Electron notarization failures. Not for TCC permission dialogs (use macos-permissions) or disk cleanup (use macos-cleaner).
iOS App Development
Build, configure, and deploy iOS applications using XcodeGen and Swift Package Manager.
Critical Warnings
| Issue | Cause | Solution |
|---|---|---|
| "Library not loaded: @rpath/Framework" | XcodeGen doesn't auto-embed SPM dynamic frameworks | Build in Xcode GUI first (not xcodebuild). See Troubleshooting |
xcodegen generate loses signing | Overwrites project settings | Configure in project.yml target settings, not global |
| Command-line signing fails | Free Apple ID limitation | Use Xcode GUI or paid developer account ($99/yr) |
| "Cannot be set when automaticallyAdjustsVideoMirroring is YES" | Setting isVideoMirrored without disabling automatic | Set automaticallyAdjustsVideoMirroring = false first. See Camera |
| App signed as adhoc despite certificate | @electron/packager defaults continueOnError: true | Set continueOnError: false in osxSign. See Code Signing |
| "Cannot use password credentials, API key credentials..." | Passing teamId to @electron/notarize with API key auth | Remove teamId. notarytool infers team from API key. See Code Signing |
| EMFILE during signing (large embedded runtime) | @electron/osx-sign traverses all files in .app bundle | Add ignore filter + ulimit -n 65536 in CI. See Code Signing |
Quick Reference
| Task | Command |
|---|---|
| Generate project | xcodegen generate |
| Build simulator | xcodebuild -destination 'platform=iOS Simulator,name=iPhone 17' build |
| Build device (paid account) | xcodebuild -destination 'platform=iOS,name=DEVICE' -allowProvisioningUpdates build |
| Clean DerivedData | rm -rf ~/Library/Developer/Xcode/DerivedData/PROJECT-* |
| Find device name | xcrun xctrace list devices |
XcodeGen Configuration
Minimal project.yml
name: AppName
options:
bundleIdPrefix: com.company
deploymentTarget:
iOS: "16.0"
settings:
base:
SWIFT_VERSION: "6.0"
packages:
SomePackage:
url: https://github.com/org/repo
from: "1.0.0"
targets:
AppName:
type: application
platform: iOS
sources:
- path: AppName
settings:
base:
INFOPLIST_FILE: AppName/Info.plist
PRODUCT_BUNDLE_IDENTIFIER: com.company.appname
CODE_SIGN_STYLE: Automatic
DEVELOPMENT_TEAM: TEAM_ID_HERE
dependencies:
- package: SomePackage
Code Signing Configuration
Personal (free) account: Works in Xcode GUI only. Command-line builds require paid account.
# In target settings
settings:
base:
CODE_SIGN_STYLE: Automatic
DEVELOPMENT_TEAM: TEAM_ID # Get from Xcode → Settings → Accounts
Get Team ID:
security find-identity -v -p codesigning | head -3
iOS Version Compatibility
API Changes by Version
| iOS 17+ Only | iOS 16 Compatible |
|---|---|
.onChange { old, new in } | .onChange { new in } |
ContentUnavailableView | Custom VStack |
AVAudioApplication | AVAudioSession |
@Observable macro | @ObservableObject |
| SwiftData | CoreData/Realm |
Lowering Deployment Target
- Update
project.yml:
deploymentTarget:
iOS: "16.0"
- Fix incompatible APIs:
// iOS 17
.onChange(of: value) { oldValue, newValue in }
// iOS 16
.onChange(of: value) { newValue in }
// iOS 17
ContentUnavailableView("Title", systemImage: "icon")
// iOS 16
VStack {
Image(systemName: "icon").font(.system(size: 48))
Text("Title").font(.title2.bold())
}
// iOS 17
AVAudioApplication.shared.recordPermission
// iOS 16
AVAudioSession.sharedInstance().recordPermission
- Regenerate:
xcodegen generate
Device Deployment
First-time Setup
- Connect device via USB
- Trust computer on device
- In Xcode: Settings → Accounts → Add Apple ID
- Select device in scheme dropdown
- Run (
Cmd + R) - On device: Settings → General → VPN & Device Management → Trust
Command-line Build (requires paid account)
xcodebuild \
-project App.xcodeproj \
-scheme App \
-destination 'platform=iOS,name=DeviceName' \
-allowProvisioningUpdates \
build
Common Issues
| Error | Solution |
|---|---|
| "Library not loaded: @rpath/Framework" | SPM dynamic framework not embedded. Build in Xcode GUI first, then CLI works |
| "No Account for Team" | Add Apple ID in Xcode Settings → Accounts |
| "Provisioning profile not found" | Free account limitation. Use Xcode GUI or get paid account |
| Device not listed | Reconnect USB, trust computer on device, restart Xcode |
| DerivedData won't delete | Close Xcode first: pkill -9 Xcode && rm -rf ~/Library/Developer/Xcode/DerivedData/PROJECT-* |
Free vs Paid Developer Account
| Feature | Free Apple ID | Paid ($99/year) |
|---|---|---|
| Xcode GUI builds | ✅ | ✅ |
| Command-line builds | ❌ | ✅ |
| App validity | 7 days | 1 year |
| App Store | ❌ | ✅ |
| CI/CD | ❌ | ✅ |
SPM Dependencies
SPM Dynamic Framework Not Embedded
Root Cause: XcodeGen doesn't generate the "Embed Frameworks" build phase for SPM dynamic frameworks (like RealmSwift, Realm). The app builds successfully but crashes on launch with:
dyld: Library not loaded: @rpath/RealmSwift.framework/RealmSwift
Referenced from: /var/containers/Bundle/Application/.../App.app/App
Reason: image not found
Why This Happens:
- Static frameworks (most SPM packages) are linked into the binary - no embedding needed
- Dynamic frameworks (RealmSwift, etc.) must be copied into the app bundle
- XcodeGen generates link phase but NOT embed phase for SPM packages
embed: truein project.yml causes build errors (XcodeGen limitation)
The Fix (Manual, one-time per project):
- Open project in Xcode GUI
- Select target → General → Frameworks, Libraries
- Find the dynamic framework (RealmSwift)
- Change "Do Not Embed" → "Embed & Sign"
- Build and run from Xcode GUI first
After Manual Fix: Command-line builds (xcodebuild) will work because Xcode persists the embed setting in project.pbxproj.
Identifying Dynamic Frameworks:
# Check if a framework is dynamic
file ~/Library/Developer/Xcode/DerivedData/PROJECT-*/Build/Products/Debug-iphoneos/FRAMEWORK.framework/FRAMEWORK
# Dynamic: "Mach-O 64-bit dynamically linked shared library"
# Static: "current ar archive"
Adding Packages
packages:
AudioKit:
url: https://github.com/AudioKit/AudioKit
from: "5.6.5"
RealmSwift:
url: https://github.com/realm/realm-swift
from: "10.54.6"
targets:
App:
dependencies:
- package: AudioKit
- package: RealmSwift
product: RealmSwift # Explicit product name when package has multiple
Resolving Dependencies (China proxy)
git config --global http.proxy http://127.0.0.1:1082
git config --global https.proxy http://127.0.0.1:1082
xcodebuild -scmProvider system -resolvePackageDependencies
Never clear global SPM cache (~/Library/Caches/org.swift.swiftpm). Re-downloading is slow.
Camera / AVFoundation
Camera preview requires real device (simulator has no camera).
Quick Debugging Checklist
- Permission: Added
NSCameraUsageDescriptionto Info.plist? - Device: Running on real device, not simulator?
- Session running:
session.startRunning()called on background thread? - View size: UIViewRepresentable has non-zero bounds?
- Video mirroring: Disabled
automaticallyAdjustsVideoMirroringbefore settingisVideoMirrored?
Video Mirroring (Front Camera)
CRITICAL: Must disable automatic adjustment before setting manual mirroring:
// WRONG - crashes with "Cannot be set when automaticallyAdjustsVideoMirroring is YES"
connection.isVideoMirrored = true
// CORRECT - disable automatic first
connection.automaticallyAdjustsVideoMirroring = false
connection.isVideoMirrored = true
UIViewRepresentable Sizing Issue
UIViewRepresentable in ZStack may have zero bounds. Fix with explicit frame:
// BAD: UIViewRepresentable may get zero size in ZStack
ZStack {
CameraPreviewView(session: session) // May be invisible!
OtherContent()
}
// GOOD: Explicit sizing
ZStack {
GeometryReader { geo in
CameraPreviewView(session: session)
.frame(width: geo.size.width, height: geo.size.height)
}
.ignoresSafeArea()
OtherContent()
}
Debug Logging Pattern
Add logging to trace camera flow:
import os
private let logger = Logger(subsystem: "com.app", category: "Camera")
func start() async {
logger.info("start() called, isRunning=\(self.isRunning)")
// ... setup code ...
logger.info("session.startRunning() completed")
}
// For CGRect (doesn't conform to CustomStringConvertible)
logger.info("bounds=\(NSCoder.string(for: self.bounds))")
Filter in Console.app by subsystem.
For detailed camera implementation: See references/camera-avfoundation.md
macOS Code Signing & Notarization
For distributing macOS apps (Electron or native) outside the App Store, signing + notarization is required. Without it users see "Apple cannot check this app for malicious software."
5-step checklist:
| Step | What | Critical detail |
|---|---|---|
| 1 | Create CSR in Keychain Access | Common Name doesn't matter; choose "Saved to disk" |
| 2 | Request Developer ID Application cert at developer.apple.com | Choose G2 Sub-CA (not Previous Sub-CA) |
| 3 | Install .cer → must choose login keychain | iCloud/System → Error -25294 (private key mismatch) |
| 4 | Export P12 from login keychain with password | Base64: base64 -i cert.p12 | pbcopy |
| 5 | Create App Store Connect API Key (Developer role) | Download .p8 once only; record Key ID + Issuer ID |
GitHub Secrets required (5 secrets):
| Secret | Source |
|---|---|
MACOS_CERT_P12 | Step 4 base64 |
MACOS_CERT_PASSWORD | Step 4 password |
APPLE_API_KEY | Step 5 .p8 base64 |
APPLE_API_KEY_ID | Step 5 Key ID |
APPLE_API_ISSUER | Step 5 Issuer ID |
APPLE_TEAM_IDis NOT needed.notarytoolinfers team from the API key. PassingteamIdto@electron/notarizev2.5.0 causes a credential conflict error.
Electron Forge osxSign critical settings:
osxSign: {
identity: 'Developer ID Application',
hardenedRuntime: true,
entitlements: 'entitlements.mac.plist',
entitlementsInherit: 'entitlements.mac.plist',
continueOnError: false, // CRITICAL: default is true, silently falls back to adhoc
// Skip non-binary files in large embedded runtimes (prevents EMFILE)
ignore: (filePath: string) => {
if (!filePath.includes('python-runtime')) return false;
if (/\.(so|dylib|node)$/.test(filePath)) return false;
return true;
},
// CI: explicitly specify keychain (apple-actions/import-codesign-certs uses signing_temp.keychain)
...(process.env.MACOS_SIGNING_KEYCHAIN
? { keychain: process.env.MACOS_SIGNING_KEYCHAIN }
: {}),
},
Fail-fast three-layer defense:
@electron/osx-sign:continueOnError: false— signing error throws immediatelypostPackagehook:codesign --verify --deep --strict+ adhoc detection- Release trigger script: verify local HEAD matches remote before dispatch
Verify signing:
security find-identity -v -p codesigning | grep "Developer ID Application"
For complete step-by-step guide, entitlements, workflow examples, and full troubleshooting (7 real-world errors with root causes): references/apple-codesign-notarize.md
Resources
- references/xcodegen-full.md - Complete project.yml options
- references/swiftui-compatibility.md - iOS version API differences
- references/camera-avfoundation.md - Camera preview debugging
- references/testing-mainactor.md - Testing @MainActor classes (state machines, regression tests)
- references/apple-codesign-notarize.md - Apple Developer signing + notarization for macOS/Electron CI/CD
Related skills
More from daymade/claude-code-skills and the wider catalog.

docs-cleaner
Consolidates redundant documentation while preserving all valuable content. This skill should be used when users want to clean up documentation bloat, merge redundant docs, reduce documentation sprawl, or consolidate multiple files covering the same topic. Triggers include "clean up docs", "consolidate documentation", "too many doc files", "merge these docs", or when documentation exceeds 500 lines across multiple files covering similar topics.

excel-automation
Create, parse, and control Excel files on macOS with professional formatting and complex model support.

fact-checker
Verify factual claims in documents using web search and official sources, then propose corrections.

github-contributor
End-to-end playbook for shipping high-quality pull requests to open-source projects you don't maintain — discovery, CONTRIBUTING compliance, PR-size check, minimal-diff implementation, PR description with AI-assisted disclosure, conflict resolution, and post-submission maintainer interaction. Use whenever creating, editing, or pushing a PR to a third-party GitHub repo — "submit a PR", "open a PR", "fix this upstream", "rebase against main", "respond to the bot review", an `owner/repo` target, or 提 PR / 上游 PR / 贡献代码 / rebase 冲突 / 回应维护者.

github-ops
Operate GitHub state via gh CLI and REST/GraphQL—PRs, issues, Actions, repos, permissions, 2FA.

i18n-expert
Set up, audit, and enforce internationalization in React/Vue/Next.js codebases with i18next or similar frameworks.