flutter-add-widget-test
flutter/agent-plugins
Write component-level Flutter tests using WidgetTester to verify UI rendering and user interactions.
What is flutter-add-widget-test?
This skill enables you to implement widget tests for Flutter components using WidgetTester, Finder, and Matcher to validate UI rendering, state changes, and user interactions like tapping, scrolling, and text input. Use it when you need to verify that a specific widget displays correct data and responds to events as expected.
- Locate widgets in the test tree using Finder (by text, type, or key)
- Verify widget presence and state using Matcher assertions
- Simulate user interactions: taps, drags, text input, and scrolling
- Handle state changes and animations with pump() and pumpAndSettle()
- Test dynamic lists by scrolling to ensure items are rendered before interaction
How to install flutter-add-widget-test
npx skills add https://github.com/flutter/agent-plugins --skill flutter-add-widget-test- flutter_test dependency added to pubspec.yaml dev_dependencies
- Test files placed in test/ directory with _test.dart suffix
- Basic understanding of Flutter widgets and state management
How to use flutter-add-widget-test
- 1.Define a test using testWidgets() with a WidgetTester parameter
- 2.Call await tester.pumpWidget() to render your widget (wrap in MaterialApp if needed)
- 3.Create Finder objects to locate target widgets by text, type, or key
- 4.Use expect() with Matcher to verify initial widget state
- 5.Simulate interactions: tap(), drag(), enterText(), or scroll actions
- 6.Call await tester.pump() for single-frame rebuilds or pumpAndSettle() for animations
- 7.Verify updated state with additional expect() assertions
- 8.Run flutter test to execute and validate your test file
Use cases
- Verify a button tap updates the UI state correctly
- Test that a TextField accepts input and displays it in a list
- Validate that dismissing a list item removes it from the tree
- Confirm animations complete and UI settles into the expected state
- Test scrolling behavior in long lists to ensure items render on demand
- Flutter developers writing component tests
- QA engineers automating UI validation
- Teams implementing test-driven development for Flutter apps
flutter-add-widget-test FAQ
Use pump() for simple state changes like button taps that update immediately. Use pumpAndSettle() when testing animations, transitions, or asynchronous operations that span multiple frames.
Use find.byKey(Key('identifier')) if you've assigned a key to the widget, find.text('label') for text content, or find.byType(WidgetType) for the widget class.
Only if your widget uses inherited theme or directional data. For simple stateless widgets, you can wrap in Directionality instead.
Use await tester.scrollUntilVisible(itemFinder, 500.0, scrollable: listFinder) to scroll until the target item is rendered, then interact with it.
Review test output for failures, adjust either your widget logic or test assertions based on the error, then re-run the test until it passes.
Full instructions (SKILL.md)
Source of truth, from flutter/agent-plugins.
name: flutter-add-widget-test
description: Implement a component-level test using WidgetTester to verify UI rendering and user interactions (tapping, scrolling, entering text). Use when validating that a specific widget displays correct data and responds to events as expected.
metadata:
model: models/gemini-3.1-pro-preview
last_modified: Tue, 21 Apr 2026 21:15:41 GMT
Writing Flutter Widget Tests
Contents
- Setup & Configuration
- Core Components
- Workflow: Implementing a Widget Test
- Interaction & State Management
- Examples
Setup & Configuration
Ensure the testing environment is properly configured before authoring widget tests.
- Add the
flutter_testdependency to thedev_dependenciessection ofpubspec.yaml. - Place all test files in the
test/directory at the root of the project. - Suffix all test file names with
_test.dart(e.g.,widget_test.dart).
Core Components
Utilize the following flutter_test components to interact with and validate the widget tree:
WidgetTester: The primary interface for building and interacting with widgets in the test environment. Provided automatically by thetestWidgets()function.Finder: Locates widgets in the test environment (e.g.,find.text('Submit'),find.byType(TextField),find.byKey(Key('submit_btn'))).Matcher: Verifies the presence or state of widgets located by aFinder(e.g.,findsOneWidget,findsNothing,findsNWidgets(2),matchesGoldenFile).
Workflow: Implementing a Widget Test
Copy the following checklist to track progress when implementing a new widget test.
Task Progress
- Step 1: Define the test. Use
testWidgets('description', (WidgetTester tester) async { ... }). - Step 2: Build the widget. Call
await tester.pumpWidget(MyWidget())to render the UI. Wrap the widget in aMaterialApporDirectionalitywidget if it requires inherited directional or theme data. - Step 3: Locate elements. Instantiate
Finderobjects for the target widgets. - Step 4: Verify initial state. Use
expect(finder, matcher)to validate the initial render. - Step 5: Simulate interactions. Execute gestures or inputs (e.g.,
await tester.tap(buttonFinder)). - Step 6: Rebuild the tree. Call
await tester.pump()orawait tester.pumpAndSettle()to process state changes. - Step 7: Verify updated state. Use
expect()to validate the UI after the interaction. - Step 8: Run and validate. Execute
flutter test test/your_test_file_test.dart. - Step 9: Feedback Loop. Review test output -> identify failing matchers -> adjust widget logic or test assertions -> re-run until passing.
Interaction & State Management
Apply the following conditional logic based on the type of interaction or state change being tested:
- If testing static rendering: Call
await tester.pumpWidget()once, then immediately runexpect()assertions. - If testing standard state changes (e.g., button taps):
- Call
await tester.tap(finder). - Call
await tester.pump()to trigger a single frame rebuild.
- Call
- If testing animations, transitions, or asynchronous UI updates:
- Trigger the action (e.g.,
await tester.drag(finder, Offset(500, 0))). - Call
await tester.pumpAndSettle()to repeatedly pump frames until no more frames are scheduled (animation completes).
- Trigger the action (e.g.,
- If testing text input: Call
await tester.enterText(textFieldFinder, 'Input string'). - If testing items in a dynamic or long list: Call
await tester.scrollUntilVisible(itemFinder, 500.0, scrollable: listFinder)to ensure the target widget is rendered before interacting with it.
Examples
High-Fidelity Widget Test Implementation
Target Widget (lib/todo_list.dart):
import 'package:flutter/material.dart';
class TodoList extends StatefulWidget {
const TodoList({super.key});
@override
State<TodoList> createState() => _TodoListState();
}
class _TodoListState extends State<TodoList> {
final todos = <String>[];
final controller = TextEditingController();
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
body: Column(
children: [
TextField(controller: controller),
Expanded(
child: ListView.builder(
itemCount: todos.length,
itemBuilder: (context, index) {
final todo = todos[index];
return Dismissible(
key: Key('$todo$index'),
onDismissed: (_) => setState(() => todos.removeAt(index)),
child: ListTile(title: Text(todo)),
);
},
),
),
],
),
floatingActionButton: FloatingActionButton(
onPressed: () {
setState(() {
todos.add(controller.text);
controller.clear();
});
},
child: const Icon(Icons.add),
),
),
);
}
}
Test Implementation (test/todo_list_test.dart):
import 'package:flutter/material.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:my_app/todo_list.dart';
void main() {
testWidgets('Add and remove a todo item', (WidgetTester tester) async {
// 1. Build the widget
await tester.pumpWidget(const TodoList());
// 2. Verify initial state
expect(find.byType(ListTile), findsNothing);
// 3. Enter text into the TextField
await tester.enterText(find.byType(TextField), 'Buy groceries');
// 4. Tap the add button
await tester.tap(find.byType(FloatingActionButton));
// 5. Rebuild the widget to reflect the new state
await tester.pump();
// 6. Verify the item was added
expect(find.text('Buy groceries'), findsOneWidget);
// 7. Swipe the item to dismiss it
await tester.drag(find.byType(Dismissible), const Offset(500, 0));
// 8. Build the widget until the dismiss animation ends
await tester.pumpAndSettle();
// 9. Verify the item was removed
expect(find.text('Buy groceries'), findsNothing);
});
}
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