hyperframes-creative
heygen-com/hyperframes
Creative direction for HyperFrames videos: palettes, typography, narration, composition, and brand style.
What is hyperframes-creative?
Handles non-animation creative decisions for HyperFrames video projects, including design specs, color palettes, typography, narration planning, beat direction, audio-reactive visuals, and composition patterns. Use this for visual and narrative direction; pair with hyperframes-animation for motion and transitions.
- Parse and apply design specs from frame.md/design.md frontmatter as brand truth
- Select palettes, typography, and visual styles via preset or custom routing
- Plan beat-by-beat rhythm, pacing, and narration before authoring scenes
- Compose multi-scene layouts using patterns (PiP, text-behind-subject, title cards, slideshows)
- Map audio bands to motion-reactive visuals and verify color contrast in rendered frames
- Expand open-ended prompts into structured creative briefs and storyboards
How to install hyperframes-creative
npx skills add https://github.com/heygen-com/hyperframes --skill hyperframes-creative- HyperFrames core technical setup (hyperframes-core skill installed)
- Optional: existing design.md or frame.md spec file with frontmatter tokens
How to use hyperframes-creative
- 1.Read references/house-style.md and references/video-composition.md for composition fundamentals
- 2.If a design spec exists, load and parse it per references/design-spec.md; otherwise choose a visual route (presets, named styles, or design-picker)
- 3.Plan beat rhythm and transitions using references/beat-direction.md before writing HTML
- 4.Select palettes from palettes/*.md and typography from references/typography.md
- 5.Verify final output with scripts/contrast-report.mjs and references/design-adherence.md
- 6.For motion and transitions, hand off to hyperframes-animation skill
Use cases
- Establish visual identity and color palette for a multi-scene product demo video
- Plan narration timing and beat structure before animating transitions
- Design data visualization and infographic layouts for stats-heavy explainer videos
- Ensure typography, spacing, and composition consistency across all frames
- Create audio-reactive motion cues by pre-extracting and mapping audio frequency bands
- Video creative directors and designers working with HyperFrames
- Product marketers building branded explainer or demo videos
- Content creators planning multi-scene compositions and pacing
- Teams needing design-spec-driven consistency across video projects
hyperframes-creative FAQ
Use hyperframes-creative for visual direction, palettes, typography, narration, composition, and beat planning. Use hyperframes-animation for motion patterns, scene blueprints, transitions, and CSS effects.
No. If no design.md or frame.md exists, choose a visual route: adopt a frame-preset, select a named style from visual-styles.md, use house-style defaults, or run the interactive design-picker.
Use references/beat-direction.md to map rhythm and transitions per beat, then references/narration.md for script pacing, tone, and number pronunciation.
Yes. Run scripts/extract-audio-data.py on your audio file to pre-extract frequency bands, then map them to motion using references/audio-reactive.md.
Use references/design-adherence.md to check colors, typography, corners, spacing, and depth; run scripts/contrast-report.mjs to inspect contrast warnings from rendered frames.
Full instructions (SKILL.md)
Source of truth, from heygen-com/hyperframes.
name: hyperframes-creative
description: Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use hyperframes-animation.
Plugin installs: Before setup or freshness commands, follow plugin execution rules when this skill is inside a HyperFrames plugin. Standalone installs keep the update instructions below.
HyperFrames Creative
Brand, pacing, style, narration, and composition direction. Use after the technical contract from hyperframes-core is in place.
For motion patterns, scene blueprints, transitions, and CSS marker effects, use hyperframes-animation — this skill is intentionally non-animation.
Read these two FIRST for any non-trivial composition — they override web instincts:
references/house-style.md— "interpret the prompt, generate real content," the lazy-default list, and the background/foreground layer recipe. This is what turns a literal restyle into a concept.references/video-composition.md— video-medium scale, depth, and foreground detail. It explains how to avoid empty web-page layouts without imposing a universal element count.Skipping these is the single biggest cause of generic, web-page-looking output. They are not optional rows in the routing table below — for anything beyond a one-line edit, open both before you choose colors or write HTML.
Workflow
- If a project has a design spec, read it first and treat its frontmatter tokens as brand truth (colors, fonts, spacing, tone, constraints). Which file to read (precedence
frame.md→design.md→DESIGN.md) and how to parse it (frontmatter = normative, prose = context) are defined once inreferences/design-spec.md— resolve and load per that doc. - If no design spec exists and the user asks for visual direction, choose a route:
- Ready-made frame-preset (optional) →
frame-presets/(adopt aFRAME.mdasframe.md; seereferences/design-spec.md) - Named style or mood →
references/visual-styles.md - Fast defaults →
references/house-style.md - Interactive selection →
references/design-picker.md
- Ready-made frame-preset (optional) →
- For multi-scene work, plan beats and rhythm before writing HTML →
references/beat-direction.md. For scene transitions, jump tohyperframes-animation/transitions/. - For motion-heavy work, read
references/motion-principles.md(high-level guardrails), then go tohyperframes-animationfor atomic rules.
Routing
| Topic | Read |
|---|---|
Adopt a ready-made frame-preset as frame.md (optional) | frame-presets/ · references/design-spec.md |
| Default palettes, motion, typography, lazy defaults to question | references/house-style.md |
| Named style presets, mood-to-style routing | references/visual-styles.md |
| Palette-specific color tokens | palettes/*.md |
| Composition patterns — PiP, text-behind-subject, title card, slide show | references/composition-patterns.md |
| Stats / infographic presentation | references/data-in-motion.md |
| Structured expansion for open-ended prompts | references/prompt-expansion.md |
| Video-medium density, scale, color, frame composition | references/video-composition.md |
| Per-beat direction, rhythm planning, transition timing | references/beat-direction.md |
| Post-authoring spec verification (colors, type, corners, spacing, depth) | references/design-adherence.md |
| High-level motion guardrails and GSAP-quality rules | references/motion-principles.md |
| Font selection, pairings, rendered-video type guardrails | references/typography.md |
| Story doctrine — hook language, value-before-evidence, storyboard-as-proposal, source-traceable visuals | references/story-spine.md |
| Script pacing, tone, openings, number pronunciation | references/narration.md |
| Precomputed audio bands mapped to motion | references/audio-reactive.md |
Scripts
scripts/contrast-report.mjs— inspect contrast warnings from rendered frames.scripts/extract-audio-data.py— pre-extract audio bands for audio-reactive compositions.scripts/package-loader.mjs— support script for bundled creative tooling.
contrast-report.mjs resolves helper packages from the current project first, then can bootstrap the bundled HyperFrames package version. Set HYPERFRAMES_SKILL_PKG_VERSION=<version> only when running the skill outside the bundled CLI/skill install and you need to pin that bootstrap version explicitly.
Run from the repo root with explicit paths, for example:
python skills/hyperframes-creative/scripts/extract-audio-data.py <audio-file>
Animation analysis (animation-map.mjs) lives in hyperframes-animation/scripts/.
Boundaries
- Do not override
hyperframes-coretechnical rules. - Do not require a design system for a minimal technical composition.
- Do not add extra scenes, narration, music, captions, or transitions unless the request calls for them or you first propose the expansion.
- Keep recipe references task-specific; do not read every reference for simple edits.
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