fixing-accessibility
ibelick/ui-skills
Audit and fix HTML accessibility issues including ARIA labels, keyboard navigation, and focus management.
What is fixing-accessibility?
This skill audits and fixes accessibility violations in HTML, covering ARIA labels, keyboard navigation, focus management, color contrast, and form errors. Use it when building interactive controls, forms, dialogs, or reviewing WCAG compliance.
- Review files for accessibility violations with exact line quotes and concrete fixes
- Enforce accessible names for buttons, links, inputs, and icon-only controls
- Ensure keyboard navigation and focus management in dialogs and modals
- Validate form error handling with aria-describedby and aria-invalid
- Check semantic HTML usage and contrast ratios
- Identify hover-only interactions lacking keyboard equivalents
How to install fixing-accessibility
npx skills add https://github.com/ibelick/ui-skills --skill fixing-accessibilityHow to use fixing-accessibility
- 1.Run `/fixing-accessibility` to apply accessibility constraints to all UI work in the conversation
- 2.Run `/fixing-accessibility <file>` to review a specific file and receive a report of violations with exact snippets, impact explanations, and code-level fixes
- 3.Apply fixes starting with critical issues: accessible names, keyboard access, focus management, and tool boundaries
- 4.Prefer native HTML elements over ARIA-based workarounds when possible
Use cases
- Adding or modifying buttons, links, inputs, menus, dialogs, tabs, or dropdowns
- Building forms with validation and error states
- Implementing keyboard shortcuts or custom interactions
- Setting up focus trapping and modal behavior
- Reviewing icon-only controls and hidden content interactions
- Frontend developers building interactive UIs
- Teams implementing accessible forms and dialogs
- Developers working on keyboard navigation and focus management
- Anyone reviewing or improving WCAG compliance
fixing-accessibility FAQ
Fix critical issues first (accessible names, keyboard access, focus, tool boundaries), then address high-priority issues (semantics, forms, errors). Prefer minimal, targeted fixes over large rewrites.
Always prefer native HTML elements (button, a, input, label) and semantic markup first. Use aria-label only when native semantics cannot solve the problem, such as icon-only buttons or decorative elements.
Set initial focus inside the dialog, trap focus while open (prevent Tab from leaving), and restore focus to the trigger element when the dialog closes.
aria-labelledby provides the accessible name of an element; aria-describedby provides additional description. Use aria-describedby to link form errors or helper text to inputs.
Yes, decorative icons and visual-only elements should have aria-hidden="true" to prevent screen readers from announcing them unnecessarily.
Full instructions (SKILL.md)
Source of truth, from ibelick/ui-skills.
name: fixing-accessibility description: Audit and fix HTML accessibility issues including ARIA labels, keyboard navigation, focus management, color contrast, and form errors. Use when adding interactive controls, forms, dialogs, or reviewing WCAG compliance.
fixing-accessibility
Fix accessibility issues.
how to use
-
/fixing-accessibilityApply these constraints to any UI work in this conversation. -
/fixing-accessibility <file>Review the file against all rules below and report:- violations (quote the exact line or snippet)
- why it matters (one short sentence)
- a concrete fix (code-level suggestion)
Do not rewrite large parts of the UI. Prefer minimal, targeted fixes.
when to apply
Reference these guidelines when:
- adding or changing buttons, links, inputs, menus, dialogs, tabs, dropdowns
- building forms, validation, error states, helper text
- implementing keyboard shortcuts or custom interactions
- working on focus states, focus trapping, or modal behavior
- rendering icon-only controls
- adding hover-only interactions or hidden content
rule categories by priority
| priority | category | impact |
|---|---|---|
| 1 | accessible names | critical |
| 2 | keyboard access | critical |
| 3 | focus and dialogs | critical |
| 4 | semantics | high |
| 5 | forms and errors | high |
| 6 | announcements | medium-high |
| 7 | contrast and states | medium |
| 8 | media and motion | low-medium |
| 9 | tool boundaries | critical |
quick reference
1. accessible names (critical)
- every interactive control must have an accessible name
- icon-only buttons must have aria-label or aria-labelledby
- every input, select, and textarea must be labeled
- links must have meaningful text (no “click here”)
- decorative icons must be aria-hidden
2. keyboard access (critical)
- do not use div or span as buttons without full keyboard support
- all interactive elements must be reachable by Tab
- focus must be visible for keyboard users
- do not use tabindex greater than 0
- Escape must close dialogs or overlays when applicable
3. focus and dialogs (critical)
- modals must trap focus while open
- restore focus to the trigger on close
- set initial focus inside dialogs
- opening a dialog should not scroll the page unexpectedly
4. semantics (high)
- prefer native elements (button, a, input) over role-based hacks
- if a role is used, required aria attributes must be present
- lists must use ul or ol with li
- do not skip heading levels
- tables must use th for headers when applicable
5. forms and errors (high)
- errors must be linked to fields using aria-describedby
- required fields must be announced
- invalid fields must set aria-invalid
- helper text must be associated with inputs
- disabled submit actions must explain why
6. announcements (medium-high)
- critical form errors should use aria-live
- loading states should use aria-busy or status text
- toasts must not be the only way to convey critical information
- expandable controls must use aria-expanded and aria-controls
7. contrast and states (medium)
- ensure sufficient contrast for text and icons
- hover-only interactions must have keyboard equivalents
- disabled states must not rely on color alone
- do not remove focus outlines without a visible replacement
8. media and motion (low-medium)
- images must have correct alt text (meaningful or empty)
- videos with speech should provide captions when relevant
- respect prefers-reduced-motion for non-essential motion
- avoid autoplaying media with sound
9. tool boundaries (critical)
- prefer minimal changes, do not refactor unrelated code
- do not add aria when native semantics already solve the problem
- do not migrate UI libraries unless requested
common fixes
<!-- icon-only button: add aria-label -->
<!-- before --> <button><svg>...</svg></button>
<!-- after --> <button aria-label="Close"><svg aria-hidden="true">...</svg></button>
<!-- div as button: use native element -->
<!-- before --> <div onclick="save()">Save</div>
<!-- after --> <button onclick="save()">Save</button>
<!-- form error: link with aria-describedby -->
<!-- before --> <input id="email" /> <span>Invalid email</span>
<!-- after --> <input id="email" aria-describedby="email-err" aria-invalid="true" /> <span id="email-err">Invalid email</span>
review guidance
- fix critical issues first (names, keyboard, focus, tool boundaries)
- prefer native HTML before adding aria
- quote the exact snippet, state the failure, propose a small fix
- for complex widgets (menu, dialog, combobox), prefer established accessible primitives over custom behavior
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