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limrun-gradle

limrun-inc/skills

Build Android apps remotely with Gradle from any environment—no local SDK or Android Studio needed.

What is limrun-gradle?

Remote Gradle sandbox for building Android APKs and AABs from Linux, Windows, macOS, VMs, or containers. Use this when you need to build native Android, React Native, or Expo projects, sign releases with upload keys, or prepare Play Store publishes without local tooling.

  • Build APKs and AABs on remote Gradle sandboxes with `lim gradle build`
  • Sign release builds with auto-generated or bring-your-own upload keys
  • Publish signed AABs directly to Google Play Store
  • Manage tool versions (Node, Java, bundletool, etc.) in the sandbox
  • Run arbitrary shell commands and set environment variables during builds
  • Stream build logs and detach for long-running builds

How to install limrun-gradle

npx skills add https://github.com/limrun-inc/skills --skill limrun-gradle
Prerequisites
  • Node.js and npm (to install `lim` CLI globally)
  • `lim login` authentication or `LIM_API_KEY` environment variable
  • For signing: either auto-generated keys or user-provided keystore file with credentials
Claude Code
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How to use limrun-gradle

  1. 1.Install the CLI: `npm install --global lim`
  2. 2.Authenticate: `lim login` or set `LIM_API_KEY`
  3. 3.Build an APK: `lim gradle build .` (runs `assembleDebug` by default)
  4. 4.For release builds: `lim gradle build . --sign --upload myapp.aab`
  5. 5.For Play Store: add `--upload-to-playstore` with credentials configured locally
  6. 6.Check logs: `lim gradle logs --follow`

Use cases

Good for
  • Build Android apps in CI/CD pipelines without installing Android SDK locally
  • Create signed release AABs for Play Store publication with escrowed keys
  • Iterate on React Native or Expo projects from any machine or container
  • Run builds with specific tool versions (Node 24, Java 17, etc.) without local setup
  • Inspect build logs and re-run failed builds with `lim gradle logs`
Who it's for
  • Android developers without local Android Studio or SDK
  • CI/CD engineers building in containers or VMs
  • React Native and Expo developers
  • Teams managing shared upload keys across machines

limrun-gradle FAQ

Do I need Android Studio or a local Android SDK?

No. The build runs entirely on Limrun's remote Gradle sandbox; you only need the `lim` CLI and authentication.

How do I sign a release build for Play Store?

Run `lim gradle build . --sign --upload myapp.aab`. On first use, Limrun generates and escrows an upload key for your app ID. Later builds reuse the same key automatically.

Can I use my own upload key instead of the auto-generated one?

Yes. Provide `--keystore`, `--key-alias`, `--keystore-password`, and `--key-password` flags (or environment variables). Add `--save-key` to escrow it for future builds.

How do I build a React Native or Expo project?

Use `--project-path android` for React Native, or the tool auto-detects Expo managed-workflow projects and runs `expo prebuild` before Gradle.

Can I run custom commands or set environment variables during the build?

Yes. Use `lim gradle run -- <command>` for shell commands and `--env KEY=VALUE` to set variables. Use `lim gradle use` to select tool versions.

Full instructions (SKILL.md)

Source of truth, from limrun-inc/skills.


name: limrun-gradle description: "Build an Android app on a remote Gradle sandbox with lim gradle build instead of local Gradle or Android Studio, from any environment (Linux, Windows, macOS, VM, container). Use when the user wants to build an APK or AAB, sign a release with an upload key, prepare a Play Store publish, inspect build logs, or select sandbox tools and run shell commands, for native Android projects, React Native, and Expo. To run, tap, screenshot, or otherwise interact with the built APK on an emulator, use limrun-android-emulator. For iOS builds, use limrun-xcode or limrun-expo-development." user-invocable: true effort: high

Remote Gradle build

Build Android projects on Limrun's remote Gradle sandboxes, from any environment (Linux, Windows, macOS, VM, container). lim gradle build syncs your sources to a remote instance, runs the project's own Gradle wrapper there, and streams the build output. This workflow builds on the remote instance; local Gradle, a local Android SDK, and local emulators are not part of it. A finished run has the app running on a Limrun emulator or the artifact delivered.

For iOS builds, use limrun-xcode instead of this skill. For the Expo dev-client loop (Metro, hot reload) on either platform, use limrun-expo-development; it comes back here for the Android Debug build.

Auth and CLI

Install if needed: npm install --global lim. Auth is lim login or LIM_API_KEY (it may already be set in the user's environment even when .env and the shell do not show it; check before asking for it). The CLI is the source of truth: the commands in this skill are verified, but if a flag errors or you need one not shown here, check --help instead of guessing:

lim gradle --help
lim gradle build --help

Build an APK

Instead of ./gradlew, build with:

lim gradle build .

This creates or reuses the remembered Gradle instance, syncs the current directory, and runs assembleDebug by default. Pick tasks explicitly with --task (repeatable):

lim gradle build . --task :app:assembleRelease

Use --project-path when the Gradle root is nested and auto-discovery is ambiguous (for example a bare React Native repo where Gradle lives in android/; the server usually finds it on its own):

lim gradle build . --project-path android

Expo managed-workflow projects (no android/ directory) are detected automatically: the sandbox installs dependencies and runs expo prebuild before Gradle. Setting --expo-app-dir (monorepos) or --abi forces that pipeline and errors when no Expo app is detected:

lim gradle build ./my-monorepo --expo-app-dir apps/mobile

For iterating on an Expo app with Metro and hot reload rather than plain builds, use limrun-expo-development.

Detached builds and logs

Use --detach to return once the build is accepted; a webhook is optional. logs reads the latest build without an exec ID, including persisted logs after instance deletion; add --follow to wait for completion.

lim gradle build . --detach
lim gradle logs
lim gradle logs --follow

Tool versions and shell commands

After syncing, lim gradle use selects tools in the sandbox and installs missing versions. Run lim gradle tools install for synced project tool selections (details). Builds keep the project's gradlew; Android SDK/NDK/CMake use sdkmanager.

lim gradle tools
# Node includes npm/npx.
lim gradle use node@24 pnpm@10 yarn@4 bun@1 java@temurin-17 bundletool@1
lim gradle tools install
lim gradle run -- mise use --pin node@24.5.0
lim gradle run --env APP_ENV=staging -- npm run generate
lim gradle build . --env APP_ENV=staging

Run it on an emulator

Upload the built APK as a named asset, then install it on an Android instance:

lim gradle build . --upload myapp.apk
lim android create --install-asset=myapp.apk

Build uploads default to a 14-day TTL: each build pushes the asset's expiry to 14 days from that upload. Pass --upload-ttl with a Go duration (e.g. 720h; 1d is invalid) to change it.

Share the signed stream URL from the create output with the user as a Markdown link, such as [Live emulator](<signed-stream-url>). For rebuild iterations, patch the installed APK in place instead of recreating the instance:

lim android sync ./path/to/app-debug.apk

For everything else on the device (tapping, typing, element tree, screenshots, video, logcat over adb), use limrun-android-emulator.

Sign a release AAB

The default signing path needs NO credentials from the user:

lim gradle build . --sign --upload myapp.aab

On first use, Limrun generates an upload keystore, escrows it as the organization's signing key for this app, and signs with it. Every later --sign build of the same app, from any machine or CI, uses the same key, so Play Store uploads keep matching. The key is named by the Android application ID, detected from app.json (Expo) or app/build.gradle(.kts); pass --application-id <id> when detection fails or picks the wrong flavor.

--sign makes bundleRelease the default task and the build fails before starting if an explicit --task list contains no bundle task. A SUCCEEDED build means the AAB carries the signature (the server verifies it before upload), so don't re-verify the artifact unless the user asks.

Expect one of these lines before the build starts and relay its meaning:

  • Signing with the organization's upload key for <app> (newly generated).: first build of this app; the key now exists for the whole organization.
  • Signing with the organization's upload key for <app> (existing).: reusing the escrowed key, as intended.

Bring your own upload key

When the app already has a registered upload key (an existing Play listing), the user can sign with their own keystore instead. The keystore path, key alias and both passwords are supplied by the user on their own machine, as the --keystore, --key-alias, --keystore-password and --key-password flags or the LIM_KEYSTORE_PASSWORD and LIM_KEY_PASSWORD environment variables (lim gradle build --help lists them). Never ask for or handle these values in the conversation; if one is missing, name the flag or variable to set. All four travel together. Add --save-key to escrow the provided key so later builds can drop the flags and use plain --sign. --save-key refuses to overwrite: if a DIFFERENT key is already escrowed for the app it fails before any instance is created.

The keystore file itself stays on the user's machine: never commit it or paste its bytes into files. keytool -list -keystore <file> shows the alias when the user does not know it.

Failure strings to recognize on the bring-your-own path:

  • The organization already has a different upload key escrowed for <app>: --save-key conflict. Builds with --sign use the escrowed key; drop --save-key to sign with the provided keystore for this build only, or ask the user which key is the real upload key.
  • Signing with your own key requires ... as well: the BYO flag group is incomplete; the message lists exactly the missing flags.
  • signing <field> contains an unsupported character: the password or alias has characters outside ISO-8859-1. Change it in place with keytool (-storepasswd, -keypasswd, or -changealias) to a Latin-1 value. Never regenerate the key itself: that changes the upload key.

Publish to Play Store

When the user has Play credentials configured on their own machine (a service-account JSON file or an access token, passed through the --playstore-service-account or --playstore-access-token flag), the build publishes the signed release AAB directly, no browser involved. Never ask for these credentials in the conversation:

lim gradle build . --sign --upload-to-playstore --playstore-service-account sa.json --auto-version-code

--auto-version-code makes the server resolve the next free versionCode from Google Play before the build and stamp it into the workspace copy (expo.android.versionCode in app.json for Expo projects, the single literal versionCode in the conventional app/ module build script for native Gradle projects), so repeat publishes never collide. Without it, or on projects with computed or flavor-split versionCodes (which it rejects at request time), manage the versionCode yourself as below. Without Play credentials you cannot run the publish itself: it is a browser flow with a Google sign-in. Prepare the artifact, upload it as an asset, and hand off:

lim gradle build . --sign --upload <app>-v<versionCode>.aab

Tell the user to open https://console.limrun.com and, on the Secrets page, click Connect Play Console to sign in with a Google account that has release access to the app (the session lives in the browser only; nothing is stored). Then on the Registry page they click Publish to Play Store on the uploaded AAB and enter the package name (the application ID). The app listing must already exist in Play Console. Google Play requires a versionCode it has never seen: --auto-version-code handles that on publish builds; without it, bump versionCode in app/build.gradle(.kts) (Expo: expo.android.versionCode in app.json) before the build.

Failure strings to recognize on the --sign path:

  • Cannot determine the Android application ID for signing: detection found no app.json android.package and no applicationId in app/build.gradle(.kts); pass --application-id <id>.
  • --sign produces a Play-ready signed AAB; include a bundle task: the explicit --task list has no bundle task; add bundleRelease or drop --task.
  • the built AAB carries no signature: the server's post-build check found an unsigned bundle; the signing config was not applied. Not a problem in the user's code; retry, and report it if it persists.

Gotchas

  • Build errors are part of the job. If a build fails, read the error output, fix the code, and rebuild before reporting back.
  • Instance reuse is per git worktree. Commands resolve the remembered instance from the worktree of your cwd; pass --id <gradle-instance-id> (from lim gradle list) to target a specific one.
  • versionCode must increase for every Play upload. Prefer --auto-version-code on publish builds. A rejected publish saying the version code already exists means bump, rebuild, republish. If a publish RETRY reports it, the earlier attempt already succeeded; don't publish again.
  • Application ID detection reads the first uncommented applicationId. Flavor-specific IDs and dynamic Gradle logic are out of its scope; use --application-id there.
  • Keystore passwords must be non-empty and ISO-8859-1. Empty passwords and characters outside Latin-1 are rejected at request time instead of failing minutes into the build.
  • Keep synced files small and out of build dirs. Root-level build/, .gradle, .kotlin and any local.properties never sync, and .gitignore files (including nested ones) are honored. Use --ignore <regex> for other large local artifacts and --include <regex> to force-sync gitignored inputs the build needs.