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gsap-timeline

nexu-io/open-design

Sequence and choreograph multi-step animations with GSAP timelines, position parameters, and labels.

What is gsap-timeline?

GSAP Timeline lets you coordinate multiple tweens in sequence or parallel, control playback, and nest timelines for complex animation choreography. Use it when building multi-step animations, sequencing keyframes, or when the user asks about animation order and timing in GSAP.

  • Create timelines with gsap.timeline() and append tweens in sequence or parallel
  • Control tween placement using position parameters (absolute time, relative offsets, labels, or placement operators)
  • Set timeline-wide defaults (duration, ease, callbacks) inherited by all child tweens
  • Add labels for readable, maintainable sequencing and seek to specific points
  • Nest timelines within timelines for hierarchical animation control
  • Manage playback with play(), pause(), reverse(), restart(), seek by time or progress, and kill()

How to install gsap-timeline

npx skills add https://github.com/nexu-io/open-design --skill gsap-timeline
Prerequisites
  • GSAP library installed (gsap package)
  • Basic familiarity with GSAP tweens (gsap-core skill recommended)
Claude Code
Cursor
Windsurf
Cline

How to use gsap-timeline

  1. 1.Create a timeline with const tl = gsap.timeline()
  2. 2.Add tweens to the timeline using .to(), .from(), .fromTo() methods
  3. 3.Use the position parameter (third argument) to control when each tween starts: absolute time, relative offsets (+=, -=), labels, or placement operators (<, >)
  4. 4.Optionally add labels with .addLabel() for readable sequencing and playback control
  5. 5.Call playback methods (.play(), .pause(), .reverse(), .time(), .progress()) to control the timeline
  6. 6.Nest child timelines into a master timeline using .add() for hierarchical animation structures

Use cases

Good for
  • Choreograph a multi-step UI animation: fade in header, slide in content, then scale buttons in sequence
  • Build a hero animation with overlapping tweens using position parameters like '<' and '+=0.2'
  • Create a reusable animation library by nesting child timelines into a master timeline
  • Implement scrubbing or timeline scrub controls by binding progress() to user input
  • Coordinate animations across multiple elements with labels instead of calculating delays
Who it's for
  • Frontend developers building interactive animations and motion design
  • UI/UX engineers choreographing complex multi-element sequences
  • Game or interactive media developers sequencing frame-based animations
  • Anyone using GSAP who needs to coordinate more than one or two tweens

gsap-timeline FAQ

What's the difference between appending tweens with delay vs. using the position parameter?

Using the position parameter (third argument) is preferred because it's more readable, maintainable, and integrates with labels and timeline structure. Delay is a tween property that adds wait time before that tween starts; the position parameter lets you place tweens at absolute times, relative offsets, or labels without modifying individual tween properties.

Can I nest timelines that contain ScrollTrigger?

No. ScrollTriggers should only be attached to top-level Tweens or Timelines, not to tweens inside a timeline. This prevents conflicts and ensures proper trigger behavior.

How do I seek to a specific point in a timeline?

Use .time(seconds) to seek to an absolute time, or .progress(fraction) to seek to a percentage (0 to 1). For example, tl.time(2) seeks to 2 seconds; tl.progress(0.5) seeks to 50% through the timeline.

What does the '<' position parameter do?

'<' makes the next tween start at the same time as the previously-added tween. You can also use '<0.2' to start 0.2 seconds after the previous tween's start. This is useful for overlapping animations.

How do I apply the same duration and ease to all tweens in a timeline?

Pass a defaults object to the timeline constructor: gsap.timeline({ defaults: { duration: 0.5, ease: 'power2.out' } }). All child tweens will inherit these values unless overridden.

Full instructions (SKILL.md)

Source of truth, from nexu-io/open-design.


name: gsap-timeline description: | Official GSAP skill for timelines — gsap.timeline(), position parameter, nesting, playback. Use when sequencing animations, choreographing keyframes, or when the user asks about animation sequencing, timelines, or animation order (in GSAP or when recommending a library that supports timelines). triggers:


GSAP Timeline

Curated from GreenSock's official GSAP skills: https://github.com/greensock/gsap-skills

When to Use This Skill

Apply when building multi-step animations, coordinating several tweens in sequence or parallel, or when the user asks about timelines, sequencing, or keyframe-style animation in GSAP.

Related skills: For single tweens and eases use gsap-core; for scroll-driven timelines use gsap-scrolltrigger; for React use gsap-react.

Creating a Timeline

const tl = gsap.timeline();
tl.to(".a", { x: 100, duration: 1 })
  .to(".b", { y: 50, duration: 0.5 })
  .to(".c", { opacity: 0, duration: 0.3 });

By default, tweens are appended one after another. Use the position parameter to place tweens at specific times or relative to other tweens.

Position Parameter

Third argument (or position property in vars) controls placement:

  • Absolute: 1 — start at 1 second.
  • Relative (default): "+=0.5" — 0.5s after end; "-=0.2" — 0.2s before end.
  • Label: "labelName" — at that label; "labelName+=0.3" — 0.3s after label.
  • Placement: "<" — start when recently-added animation starts; ">" — start when recently-added animation ends (default); "<0.2" — 0.2s after recently-added animation start.

Examples:

tl.to(".a", { x: 100 }, 0);           // at 0
tl.to(".b", { y: 50 }, "+=0.5");      // 0.5s after last end
tl.to(".c", { opacity: 0 }, "<");     // same start as previous
tl.to(".d", { scale: 2 }, "<0.2");    // 0.2s after previous start

Timeline Defaults

Pass defaults into the timeline so all child tweens inherit:

const tl = gsap.timeline({ defaults: { duration: 0.5, ease: "power2.out" } });
tl.to(".a", { x: 100 }).to(".b", { y: 50 }); // both use 0.5s and power2.out

Timeline Options (constructor)

  • paused: true — create paused; call .play() to start.
  • repeat, yoyo — same as tweens; apply to whole timeline.
  • onComplete, onStart, onUpdate — timeline-level callbacks.
  • defaults — vars merged into every child tween.

Labels

Add and use labels for readable, maintainable sequencing:

tl.addLabel("intro", 0);
tl.to(".a", { x: 100 }, "intro");
tl.addLabel("outro", "+=0.5");
tl.to(".b", { opacity: 0 }, "outro");
tl.play("outro");  // start from "outro"
tl.tweenFromTo("intro", "outro"); // pauses the timeline and returns a new Tween that animates the timeline's playhead from intro to outro with no ease.

Nesting Timelines

Timelines can contain other timelines.

const master = gsap.timeline();
const child = gsap.timeline();
child.to(".a", { x: 100 }).to(".b", { y: 50 });
master.add(child, 0);
master.to(".c", { opacity: 0 }, "+=0.2");

Controlling Playback

  • tl.play() / tl.pause()
  • tl.reverse() / tl.progress(1) then tl.reverse()
  • tl.restart() — from start.
  • tl.time(2) — seek to 2 seconds.
  • tl.progress(0.5) — seek to 50%.
  • tl.kill() — kill timeline and (by default) its children.

Official GSAP Best practices

  • ✅ Prefer timelines for sequencing
  • ✅ Use the position parameter (third argument) to place tweens at specific times or relative to labels.
  • ✅ Add labels with addLabel() for readable, maintainable sequencing.
  • ✅ Pass defaults into the timeline constructor so child tweens inherit duration, ease, etc.
  • ✅ Put ScrollTrigger on the timeline (or top-level tween), not on tweens inside a timeline.

Do Not

  • ❌ Chain animations with delay when a timeline can sequence them; prefer gsap.timeline() and the position parameter for multi-step animation.
  • ❌ Forget to pass defaults (e.g. defaults: { duration: 0.5, ease: "power2.out" }) when many child tweens share the same duration or ease.
  • ❌ Forget that duration on the timeline constructor is not the same as tween duration; timeline “duration” is determined by its children.
  • ❌ Nest animations that contain a ScrollTrigger; ScrollTriggers should only be on top-level Tweens/Timelines.