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Audit score 70

threejs

nexu-io/open-design

Create interactive 3D scenes and WebGL experiences in the browser with Three.js.

What is threejs?

Three.js skills for building 3D elements, scenes, materials, controls, and post-processing effects in the browser. Use this when you need to create interactive 3D visualizations or WebGL-based experiences.

  • Create and manage 3D scenes with cameras, lighting, and geometry
  • Apply materials and textures to 3D objects
  • Implement interactive controls for camera navigation and object manipulation
  • Add post-processing effects to enhance visual quality
  • Handle WebGL rendering and performance optimization

How to install threejs

npx skills add https://github.com/nexu-io/open-design --skill threejs
Prerequisites
  • Node.js and npm installed
  • Basic understanding of 3D graphics concepts (scenes, cameras, meshes)
  • Familiarity with JavaScript and web development
Claude Code
Cursor
Windsurf
Cline

How to use threejs

  1. 1.Install the upstream Three.js skills bundle from https://github.com/CloudAI-X/threejs-skills into your agent's skills directory
  2. 2.Invoke the skill by name (threejs) or use trigger phrases like '3d web', 'webgl scene', or '3d interactive'
  3. 3.Ask the agent to create or modify 3D scenes, materials, controls, or post-processing effects
  4. 4.Reference the upstream repository documentation for specific asset paths and available scripts

Use cases

Good for
  • Building interactive 3D product visualizations or configurators
  • Creating data visualization dashboards with 3D charts and graphs
  • Developing browser-based games or immersive experiences
  • Rendering architectural or engineering models in the web
  • Animating 3D objects and scenes with interactive controls
Who it's for
  • Frontend developers building 3D web experiences
  • Game developers targeting web platforms
  • Data visualization specialists
  • Creative technologists and interactive designers
  • Full-stack developers adding 3D features to web applications

threejs FAQ

What is Three.js?

Three.js is a popular JavaScript 3D library that makes WebGL easier to use. It provides abstractions for scenes, cameras, geometries, materials, and rendering.

Do I need WebGL knowledge to use this skill?

No. This skill abstracts away low-level WebGL details, though understanding basic 3D concepts (scenes, cameras, meshes) is helpful.

Can I use this for real-time 3D applications?

Yes. Three.js supports real-time rendering with good performance for interactive applications, games, and visualizations.

Where do I find the full documentation and examples?

Check the upstream repository at https://github.com/CloudAI-X/threejs-skills for complete README, assets, scripts, and references.

What post-processing effects are available?

Three.js supports effects like bloom, depth of field, motion blur, color grading, and custom shaders through its post-processing pipeline.

Full instructions (SKILL.md)

Source of truth, from nexu-io/open-design.


name: threejs description: | Three.js skills for creating 3D elements and interactive experiences in the browser — scenes, materials, controls, and post-processing. triggers:


threejs

Curated from CloudAI-X.

What it does

Three.js skills for creating 3D elements and interactive experiences in the browser — scenes, materials, controls, and post-processing.

Source

How to use

This catalogue entry advertises the skill in OpenDesign so the agent discovers it during planning. To run the full upstream workflow with its original assets, scripts, and references, install the upstream bundle into your active agent's skills directory:

# Inspect the upstream README for exact paths
open https://github.com/CloudAI-X/threejs-skills

Then ask the agent to invoke this skill by name (threejs) or with one of the trigger phrases listed in this skill's frontmatter.