threejs
nexu-io/open-design
Create interactive 3D scenes and WebGL experiences in the browser with Three.js.
What is threejs?
Three.js skills for building 3D elements, scenes, materials, controls, and post-processing effects in the browser. Use this when you need to create interactive 3D visualizations or WebGL-based experiences.
- Create and manage 3D scenes with cameras, lighting, and geometry
- Apply materials and textures to 3D objects
- Implement interactive controls for camera navigation and object manipulation
- Add post-processing effects to enhance visual quality
- Handle WebGL rendering and performance optimization
How to install threejs
npx skills add https://github.com/nexu-io/open-design --skill threejs- Node.js and npm installed
- Basic understanding of 3D graphics concepts (scenes, cameras, meshes)
- Familiarity with JavaScript and web development
How to use threejs
- 1.Install the upstream Three.js skills bundle from https://github.com/CloudAI-X/threejs-skills into your agent's skills directory
- 2.Invoke the skill by name (threejs) or use trigger phrases like '3d web', 'webgl scene', or '3d interactive'
- 3.Ask the agent to create or modify 3D scenes, materials, controls, or post-processing effects
- 4.Reference the upstream repository documentation for specific asset paths and available scripts
Use cases
- Building interactive 3D product visualizations or configurators
- Creating data visualization dashboards with 3D charts and graphs
- Developing browser-based games or immersive experiences
- Rendering architectural or engineering models in the web
- Animating 3D objects and scenes with interactive controls
- Frontend developers building 3D web experiences
- Game developers targeting web platforms
- Data visualization specialists
- Creative technologists and interactive designers
- Full-stack developers adding 3D features to web applications
threejs FAQ
Three.js is a popular JavaScript 3D library that makes WebGL easier to use. It provides abstractions for scenes, cameras, geometries, materials, and rendering.
No. This skill abstracts away low-level WebGL details, though understanding basic 3D concepts (scenes, cameras, meshes) is helpful.
Yes. Three.js supports real-time rendering with good performance for interactive applications, games, and visualizations.
Check the upstream repository at https://github.com/CloudAI-X/threejs-skills for complete README, assets, scripts, and references.
Three.js supports effects like bloom, depth of field, motion blur, color grading, and custom shaders through its post-processing pipeline.
Full instructions (SKILL.md)
Source of truth, from nexu-io/open-design.
name: threejs description: | Three.js skills for creating 3D elements and interactive experiences in the browser — scenes, materials, controls, and post-processing. triggers:
- "threejs"
- "three.js"
- "3d web"
- "webgl scene"
- "3d interactive" od: mode: prototype category: 3d-shaders upstream: "https://github.com/CloudAI-X/threejs-skills"
threejs
Curated from CloudAI-X.
What it does
Three.js skills for creating 3D elements and interactive experiences in the browser — scenes, materials, controls, and post-processing.
Source
- Upstream: https://github.com/CloudAI-X/threejs-skills
- Category:
3d-shaders
How to use
This catalogue entry advertises the skill in OpenDesign so the agent discovers it during planning. To run the full upstream workflow with its original assets, scripts, and references, install the upstream bundle into your active agent's skills directory:
# Inspect the upstream README for exact paths
open https://github.com/CloudAI-X/threejs-skills
Then ask the agent to invoke this skill by name (threejs) or with
one of the trigger phrases listed in this skill's frontmatter.
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