PluginBench
Rule

cpp

via PatrickJS/awesome-cursorrules

Modern C++ with RAII, const-correctness, smart pointers, and CMake structure.

What is cpp?

Guides C++ development using modern standards, SOLID principles, and safe resource management. Enforces clear naming conventions, RAII patterns, smart pointers, and modular project organization with CMake. Use this rule to maintain consistent, maintainable C++ codebases with proper error handling and memory safety.

  • Enforce PascalCase for classes, camelCase for variables/functions, ALL_CAPS for constants, and snake_case for files
  • Require RAII principles, smart pointers (unique_ptr, shared_ptr), and const-correctness throughout
  • Guide modular project structure with separate include/, src/, test/ directories and CMake build system
  • Promote short single-purpose functions (<20 instructions) and small classes (<200 instructions, <10 public methods)
  • Recommend std::optional, std::expected, or error codes for expected failures; exceptions for unexpected errors
  • Enforce use of Standard Library containers (std::vector, std::map) and utilities (std::string, std::filesystem, std::chrono)

Applies to

File patterns this rule matches.

**/*.c
**/*.cpp
**/*.h
**/*.hpp
**/*.cxx
CMakeLists.txt
*.cmake
conanfile.txt
Makefile
**/*.cc
Rule definition (reference)

Source of truth, from the repository.

C++ Programming Guidelines

Basic Principles

  • Use English for all code and documentation.
  • Always declare the type of each variable and function (parameters and return value).
  • Create necessary types and classes.
  • Use Doxygen style comments to document public classes and methods.
  • Don't leave blank lines within a function.
  • Follow the one-definition rule (ODR).

Nomenclature

  • Use PascalCase for classes and structures.
  • Use camelCase for variables, functions, and methods.
  • Use ALL_CAPS for constants and macros.
  • Use snake_case for file and directory names.
  • Use UPPERCASE for environment variables.
  • Avoid magic numbers and define constants.
  • Start each function with a verb.
  • Use verbs for boolean variables. Example: isLoading, hasError, canDelete, etc.
  • Use complete words instead of abbreviations and ensure correct spelling.
    • Except for standard abbreviations like API, URL, etc.
    • Except for well-known abbreviations:
      • i, j, k for loops
      • err for errors
      • ctx for contexts
      • req, res for request/response parameters

Functions

  • Write short functions with a single purpose. Less than 20 instructions.
  • Name functions with a verb and something else.
  • If it returns a boolean, use isX or hasX, canX, etc.
  • If it doesn't return anything (void), use executeX or saveX, etc.
  • Avoid nesting blocks by:
    • Early checks and returns.
    • Extraction to utility functions.
  • Use standard library algorithms (std::for_each, std::transform, std::find, etc.) to avoid function nesting.
  • Use lambda functions for simple operations.
  • Use named functions for non-simple operations.
  • Use default parameter values instead of checking for null or nullptr.
  • Reduce function parameters using structs or classes
    • Use an object to pass multiple parameters.
    • Use an object to return multiple results.
    • Declare necessary types for input arguments and output.
  • Use a single level of abstraction.

Data

  • Don't abuse primitive types and encapsulate data in composite types.
  • Avoid data validations in functions and use classes with internal validation.
  • Prefer immutability for data.
  • Use const for data that doesn't change.
  • Use constexpr for compile-time constants.
  • Use std::optional for possibly null values.

Classes

  • Follow SOLID principles.
  • Prefer composition over inheritance.
  • Declare interfaces as abstract classes or concepts.
  • Write small classes with a single purpose.
    • Less than 200 instructions.
    • Less than 10 public methods.
    • Less than 10 properties.
  • Use the Rule of Five (or Rule of Zero) for resource management.
  • Make member variables private and provide getters/setters where necessary.
  • Use const-correctness for member functions.

Exceptions

  • Use exceptions to handle errors you don't expect.
  • If you catch an exception, it should be to:
    • Fix an expected problem.
    • Add context.
    • Otherwise, use a global handler.
  • Use std::optional, std::expected, or error codes for expected failures.

Memory Management

  • Prefer smart pointers (std::unique_ptr, std::shared_ptr) over raw pointers.
  • Use RAII (Resource Acquisition Is Initialization) principles.
  • Avoid memory leaks by proper resource management.
  • Use std::vector and other standard containers instead of C-style arrays.

Testing

  • Follow the Arrange-Act-Assert convention for tests.
  • Name test variables clearly.
  • Follow the convention: inputX, mockX, actualX, expectedX, etc.
  • Write unit tests for each public function.
  • Use test doubles to simulate dependencies.
    • Except for third-party dependencies that are not expensive to execute.
  • Write integration tests for each module.
  • Follow the Given-When-Then convention.

Project Structure

  • Use modular architecture
  • Organize code into logical directories:
    • include/ for header files
    • src/ for source files
    • test/ for test files
    • lib/ for libraries
    • doc/ for documentation
  • Use CMake or similar build system.
  • Separate interface (.h) from implementation (.cpp).
  • Use namespaces to organize code logically.
  • Create a core namespace for foundational components.
  • Create a utils namespace for utility functions.

Standard Library

  • Use the C++ Standard Library whenever possible.
  • Prefer std::string over C-style strings.
  • Use std::vector, std::map, std::unordered_map, etc. for collections.
  • Use std::optional, std::variant, std::any for modern type safety.
  • Use std::filesystem for file operations.
  • Use std::chrono for time-related operations.

Concurrency

  • Use std::thread, std::mutex, std::lock_guard for thread safety.
  • Prefer task-based parallelism over thread-based parallelism.
  • Use std::atomic for atomic operations.
  • Avoid data races by proper synchronization.
  • Use thread-safe data structures when necessary.

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