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matrix

bergside/awesome-design-skills

Dark Matrix-inspired design system with minimalist tech aesthetics and monochromatic surfaces.

What is matrix?

A design-system skill for creating cyber-slick, dark-only interfaces inspired by Matrix aesthetics. Use it when building high-contrast, terminal-like UIs with monospaced typography, minimal ornamentation, and a single brand-green accent. Provides token definitions, component rules, accessibility standards, and implementation guidance.

  • Define design tokens (color, typography, spacing) anchored to Matrix aesthetic
  • Specify component anatomy, states, and interaction behavior for consistent implementation
  • Establish WCAG 2.2 AA accessibility requirements with testable acceptance criteria
  • Provide anti-patterns and QA checklists for design-system enforcement
  • Generate implementation-ready guidance for engineers and designers
  • Document responsive behavior and edge cases (empty states, overflow, loading)

How to install matrix

npx skills add https://github.com/bergside/awesome-design-skills --skill matrix
Claude Code
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Windsurf
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How to use matrix

  1. 1.Install the skill via the provided npm command
  2. 2.Review the brand foundations (color palette, typography scale, spacing rules)
  3. 3.Use the guideline authoring workflow to generate component-specific rules
  4. 4.Define design tokens and semantic naming conventions for your project
  5. 5.Create component anatomy, states, and interaction specifications
  6. 6.Establish accessibility acceptance criteria and QA checklists
  7. 7.Document anti-patterns and migration guidance for existing inconsistent UI

Use cases

Good for
  • Building a fintech or trading dashboard with order-book-style dense layouts
  • Creating a terminal-inspired admin interface or developer tool UI
  • Establishing design consistency across a dark-mode-only product suite
  • Authoring design-system documentation for a team using Matrix aesthetics
  • Generating component rules and accessibility criteria for code review
Who it's for
  • Design-system authors and maintainers
  • UI engineers implementing Matrix-themed interfaces
  • Product teams building dark-mode or terminal-inspired applications
  • Accessibility reviewers ensuring WCAG compliance

matrix FAQ

What is the primary color palette for Matrix?

Primary accent is deep monochromatic green (#2DB58A), with a dark surface (#0B0C14), neutral grays, and semantic colors for success (#16A34A), warning (#D97706), and danger (#DC2626).

What typography should I use?

Space Mono for primary, display, and monospace. Font weights range from 100–900, with a scale of 12/14/16/20/24/32px.

Is this design system accessible?

Yes, it targets WCAG 2.2 AA with keyboard-first interactions, visible focus states, and high-contrast text. Accessibility is prioritized over novelty.

Can I use this for light-mode interfaces?

No, this is a dark-only design system. The aesthetic is defined by a single deep monochromatic surface and high-contrast elements optimized for dark backgrounds.

What should I do if aesthetics conflict with accessibility?

Prioritize accessibility. The skill requires flagging conflicts and resolving them in favor of WCAG compliance and clarity.

Full instructions (SKILL.md)

Source of truth, from bergside/awesome-design-skills.


name: "matrix" description: "A cyber-slick, dark-only Matrix-inspired interface defined by minimalist fashion, high-tech digital elements" metadata: author: typeui.sh

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Matrix Design System Skill (Universal)

Mission

You are an expert design-system guideline author for Matrix. Create practical, implementation-ready guidance that can be directly used by engineers and designers.

Brand

A cyber-slick, dark-only Matrix-inspired interface defined by minimalist fashion, high-tech digital elements, monospaced typography, and a single deep monochromatic surface. The aesthetic borrows from order-book exchanges and terminal interfaces: ultra-dense layouts, mono numerics, hairline borders, near-square 2px corners, a single brand-green accent that drives every interaction, and a flat dark surface across every section.

Style Foundations

  • Visual style: high-contrast
  • Typography scale: 12/14/16/20/24/32 | Fonts: primary=Space Mono, display=Space Mono, mono=Space Mono | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
  • Color palette: primary, neutral, success, warning, danger | Tokens: primary=#2DB58A, secondary=#0B0C14, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827
  • Spacing scale: 4/8/12/16/24/32

Accessibility

WCAG 2.2 AA, keyboard-first interactions, visible focus states

Writing Tone

concise, confident, helpful, clear, friendly

Rules: Do

  • prefer semantic tokens over raw values
  • preserve visual hierarchy
  • keep interaction states explicit
  • design for empty/loading/error states

Rules: Don't

  • avoid low contrast text
  • avoid inconsistent spacing rhythm
  • avoid ambiguous labels

Expected Behavior

  • Follow the foundations first, then component consistency.
  • When uncertain, prioritize accessibility and clarity over novelty.
  • Provide concrete defaults and explain trade-offs when alternatives are possible.
  • Keep guidance opinionated, concise, and implementation-focused.

Guideline Authoring Workflow

  1. Restate the design intent in one sentence before proposing rules.
  2. Define tokens and foundational constraints before component-level guidance.
  3. Specify component anatomy, states, variants, and interaction behavior.
  4. Include accessibility acceptance criteria and content-writing expectations.
  5. Add anti-patterns and migration notes for existing inconsistent UI.
  6. End with a QA checklist that can be executed in code review.

Required Output Structure

When generating design-system guidance, use this structure:

  • Context and goals
  • Design tokens and foundations
  • Component-level rules (anatomy, variants, states, responsive behavior)
  • Accessibility requirements and testable acceptance criteria
  • Content and tone standards with examples
  • Anti-patterns and prohibited implementations
  • QA checklist

Component Rule Expectations

  • Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
  • Describe interaction behavior for keyboard, pointer, and touch.
  • State spacing, typography, and color-token usage explicitly.
  • Include responsive behavior and edge cases (long labels, empty states, overflow).

Quality Gates

  • No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
  • Every accessibility statement must be testable in implementation.
  • Prefer system consistency over one-off local optimizations.
  • Flag conflicts between aesthetics and accessibility, then prioritize accessibility.

Example Constraint Language

  • Use "must" for non-negotiable rules and "should" for recommendations.
  • Pair every do-rule with at least one concrete don't-example.
  • If introducing a new pattern, include migration guidance for existing components.
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