tipkit
dpearson2699/swift-ios-skills
Implement Apple TipKit feature-discovery UI for iOS 17+ apps with inline tips, popovers, rules, and CloudKit sync.
What is tipkit?
TipKit provides contextual, lightweight in-app tips and coach marks for iOS 17+. Use it to add feature-discovery moments, rule-gated education, and popover hints; avoid for generic navigation, layout, or long onboarding flows.
- Define reusable Tip types with title, message, image, and actions
- Present tips inline with TipView or as popovers with .popoverTip modifier
- Gate tip eligibility using rules, parameters, and event donations
- Invalidate tips when actions are performed or tips are no longer relevant
- Configure display frequency, max display count, and cumulative duration limits
- Sync tip state across devices using CloudKit on iOS 18+
How to install tipkit
npx skills add https://github.com/dpearson2699/swift-ios-skills --skill tipkit- iOS 17+ (core TipKit); iOS 18+ for TipGroup and CloudKit sync
- Call Tips.configure(_:) once during app initialization, before any tip displays
- Enable iCloud + CloudKit and Background Modes > Remote notifications for CloudKit sync
How to use tipkit
- 1.Call Tips.configure([...]) in your app's init() with datastore location and display frequency
- 2.Define Tip structs with title, message, image, and optional rules or actions
- 3.Present tips using TipView(tip) for inline display or .popoverTip(tip) on controls
- 4.Use @Parameter and Tips.Event to define eligibility rules
- 5.Call tip.invalidate(reason:) when the user performs the discovered action
- 6.On iOS 18+, pass .cloudKitContainer(...) to Tips.configure to sync state across devices
Use cases
- Add a heart-icon tip near a favorite button to teach users about saving items
- Show a keyboard-shortcut tip after detecting repeated manual save actions
- Display a feature-discovery popover pointing to a new editor button on first launch
- Gate a tips visibility until the user has viewed a list view using @Parameter rules
- Sync tip dismissal state across iPhone and iPad using CloudKit containers
- iOS app developers adding feature-discovery moments
- QA engineers testing tip eligibility and display rules
- Product teams designing lightweight in-app education flows
- Developers maintaining multi-platform apps with shared tip state
tipkit FAQ
Use TipKit for small, contextual moments that teach a single feature in a few steps. Use onboarding flows, tutorials, or alerts for long explanations, multiple screens, or critical safety information.
Set MaxDisplayCount in options, use displayFrequency in configuration, or call invalidate(reason:) when the action is performed. TipKit persists these settings automatically.
Yes. Override the tip's id property with a stable, concrete identifier (e.g., 'NewItemTip-\(itemID)') so each instance tracks its own eligibility and display count.
Use Tips.showAllTips() and Tips.hideAllTips() during testing, or override individual tip eligibility without clearing persistent state (iOS 17+).
TipView displays tips inline within your layout. popoverTip attaches a tip to a specific control and points to it with an arrow; use it when preserving the current layout matters.
Full instructions (SKILL.md)
Source of truth, from dpearson2699/swift-ios-skills.
name: tipkit description: "Implement and review Apple TipKit feature-discovery UI for iOS 17+ apps. Use when adding or auditing in-app tips, contextual help, coach marks, Tip, TipView, popoverTip, rules, events, actions, display frequency, testing overrides, reusable tip identifiers, or iOS 18+ TipGroup and CloudKit tip sync; avoid for generic SwiftUI navigation or layout outside tip presentation."
TipKit
Use TipKit for small, contextual feature-discovery moments: inline tips, popover tips, rule-gated education, and lightweight coach marks. Keep generic SwiftUI architecture, navigation, layout, and long first-run onboarding flows in their sibling skills unless TipKit presentation is the core issue.
Contents
- Availability
- Configure TipKit
- Design Good Tips
- Define Tips
- Present Tips
- Rules and Events
- Options and Invalidation
- Actions and Styles
- Tip Groups
- Testing
- Common Mistakes
- Review Checklist
- References
Availability
TipKit's core Tip, TipView, popoverTip, rules, events, options, and
testing overrides are available on iOS 17+, iPadOS 17+, macOS 14+, tvOS 17+,
watchOS 10+, and visionOS 1+.
Gate newer APIs explicitly:
| API | Availability | Use |
|---|---|---|
TipGroup | iOS 18+ | Defaults to .firstAvailable; use .ordered only for sequences where later tips wait for earlier invalidation. |
.cloudKitContainer(...) | iOS 18+ | Sync tip state, parameters, events, and display counts across devices. |
MaxDisplayDuration | iOS 18+ | Automatically invalidate after cumulative display time. |
resetEligibility() | iOS 26+ | Make a previously invalidated tip eligible again without resetting the datastore. |
Configure TipKit
Call Tips.configure(_:) once during app initialization, before any tip can
display. Do not configure TipKit from a view's onAppear or .task.
import SwiftUI
import TipKit
@main
struct MyApp: App {
init() {
do {
try Tips.configure([
.datastoreLocation(.applicationDefault),
.displayFrequency(.daily)
])
} catch {
assertionFailure("TipKit configuration failed: \(error)")
}
}
var body: some Scene {
WindowGroup { ContentView() }
}
}
Use .datastoreLocation(.groupContainer(identifier:)) only when an app and
extension or app-group members intentionally share tip state. Keep option
settings consistent across app-group members because TipKit persists option
state with the tip record.
CloudKit Sync
Use CloudKit sync only on iOS 18+ and later. Enable iCloud + CloudKit and Background Modes > Remote notifications, then pass a container:
try Tips.configure([
.cloudKitContainer(.named("iCloud.com.example.app.tips"))
])
Prefer a dedicated container with a .tips suffix. .automatic uses the first
entitled .tips container when present, then falls back to the primary
container.
Design Good Tips
Tips are small, transient help. Use them for features people can understand and try in a few simple steps. If the flow needs a long explanation, multiple screens, or critical safety/error information, use a tutorial, alert, inline warning, or onboarding flow instead.
Follow HIG-aligned defaults:
- Keep titles short, direct, and action-oriented.
- Use one or two sentences; avoid promotional or unrelated copy.
- Place tips near the feature they explain.
- Prefer inline tips when hiding nearby UI would interrupt the task.
- Prefer popover tips when preserving the current layout matters and the tip can point to a specific control.
- Use rules and display frequency so only the right audience sees each tip.
- Avoid repeating an icon in the tip when the popover already points to that icon.
Define Tips
Tip conforms to Identifiable and Sendable. Provide title at minimum;
add message, image, actions, rules, options, and id only when they
improve the feature-discovery moment.
import TipKit
struct FavoriteTip: Tip {
var title: Text { Text("Save to Favorites") }
var message: Text? { Text("Tap the heart to keep items for quick access.") }
var image: Image? { Image(systemName: "heart.fill") }
}
By default, TipKit uses the tip type name as id. Override id for reusable
tips whose persisted state should vary by content:
struct NewItemTip: Tip {
let itemID: Item.ID
var id: String { "NewItemTip-\(itemID)" }
var title: Text { Text("New Item Available") }
}
Use stable, concrete identifiers. Do not derive IDs from transient copy or unstable ordering.
Present Tips
Use TipView for inline tips:
let favoriteTip = FavoriteTip()
VStack {
TipView(favoriteTip, arrowEdge: .bottom)
ItemListView()
}
Use .popoverTip when the tip should point to a control:
Button {
toggleFavorite()
favoriteTip.invalidate(reason: .actionPerformed)
} label: {
Image(systemName: "heart")
}
.popoverTip(favoriteTip, arrowEdge: .top)
Rules and Events
Rules are ANDed together. A tip becomes eligible only when every rule passes.
Use @Parameter for persisted app state:
struct FavoriteTip: Tip {
@Parameter static var hasSeenList = false
var title: Text { Text("Save to Favorites") }
var rules: [Rule] {
#Rule(Self.$hasSeenList) { $0 == true }
}
}
Use Tips.Event for repeated user actions. TipKit queries the most recent 1000
donations by default, so keep event rules bounded and intentional.
struct ShortcutTip: Tip {
static let manualSaveEvent = Tips.Event(id: "manualSave")
var title: Text { Text("Save Faster") }
var rules: [Rule] {
#Rule(Self.manualSaveEvent) {
$0.donations.donatedWithin(.week).count >= 3
}
}
}
ShortcutTip.manualSaveEvent.sendDonation()
For richer event rules, define Tips.Event<DonationInfo> where
DonationInfo: Codable, Sendable. Keep donation payloads small.
Group related event definitions in a shared namespace when several tips use the same events; event IDs are the persistence boundary, so collisions can create confusing eligibility.
Options and Invalidation
Use options sparingly; frequency and invalidation rules are part of the tip's persisted behavior.
struct DailyTip: Tip {
var title: Text { Text("Try Filters") }
var options: [any TipOption] {
MaxDisplayCount(3)
IgnoresDisplayFrequency(false)
}
}
MaxDisplayDuration is iOS 18+. It counts cumulative display time and has a
minimum continuous display duration before automatic invalidation can occur.
Do not use it as a replacement for explicit invalidate(reason:) when the app
knows the taught action or ordered step is complete.
Call invalidate(reason:) when the user performs the discovered action or the
tip is no longer relevant. Invalidation is permanent until the datastore is
reset or, on iOS 26+, the specific tip calls await resetEligibility().
favoriteTip.invalidate(reason: .actionPerformed)
Use .tipClosed for explicit dismissal and .displayCountExceeded or
.displayDurationExceeded only when describing automatic invalidation outcomes.
Actions and Styles
Add Action buttons when the user needs a direct route to settings, more
information, or a setup flow.
struct FeatureTip: Tip {
var title: Text { Text("Try the New Editor") }
var actions: [Action] {
Action(id: "open-editor", title: "Open Editor")
Action(id: "learn-more", title: "Learn More")
}
}
TipView(FeatureTip()) { action in
switch action.id {
case "open-editor":
openEditor()
case "learn-more":
showHelp()
default:
break
}
}
For custom appearance, prefer TipViewStyle.Configuration values over reading
directly from a concrete tip instance. That preserves labels, handlers, and
modifiers applied to the TipView.
struct CompactTipStyle: TipViewStyle {
func makeBody(configuration: Configuration) -> some View {
HStack(alignment: .top) {
configuration.image?
VStack(alignment: .leading) {
configuration.title?
configuration.message?
ForEach(configuration.actions) { action in
Button(action: action.handler) {
action.label()
}
}
}
}
.padding()
}
}
Tip Groups
TipGroup is iOS 18+. Store groups in SwiftUI state so the observable group
object persists across view updates. In every review of a TipGroup(.ordered)
plan, explicitly distinguish the default priority from ordered sequences:
TipGroup defaults to .firstAvailable, and TipGroup(.ordered) is required
when each later tip must wait for all previous tips to be invalidated.
struct OnboardingView: View {
@State private var tips = TipGroup(.ordered) {
WelcomeTip()
SearchTip()
FilterTip()
}
var body: some View {
VStack {
TipView(tips.currentTip)
ContentView()
}
}
}
TipGroup defaults to .firstAvailable, which shows the first eligible tip in
the group. Use .ordered only for true sequences, and invalidate each taught
step when the user completes it so the next ordered tip can advance.
MaxDisplayDuration can cap display time, but it is not the sequencing
mechanism for an ordered group. Cast currentTip when the same group spans
multiple controls:
Button("Search") { openSearch() }
.popoverTip(tips.currentTip as? SearchTip)
Testing
Use testing overrides only in debug/test code, and apply them before
Tips.configure(_:).
#if DEBUG
if ProcessInfo.processInfo.arguments.contains("--reset-tips") {
try? Tips.resetDatastore()
}
if ProcessInfo.processInfo.arguments.contains("--show-all-tips") {
Tips.showAllTipsForTesting()
}
#endif
try Tips.configure()
Built-in launch arguments are also available:
-com.apple.TipKit.ResetDatastore 1-com.apple.TipKit.ShowAllTips 1-com.apple.TipKit.ShowTips TipTypeA,TipTypeB-com.apple.TipKit.HideAllTips 1
Testing override precedence is specific show, specific hide, show all, then hide
all. Tips.resetDatastore() must run before Tips.configure(_:).
Common Mistakes
DON'T: Configure TipKit from a view
Configure during app initialization. View-level configuration can race with tip display and can also hit datastore-already-configured errors.
DON'T: Present iOS 18+ APIs as iOS 17 guidance
Gate TipGroup, CloudKit sync, and MaxDisplayDuration. Provide iOS 17
fallbacks with parameters/events only when the app still supports iOS 17.
When the plan mentions TipGroup(.ordered), also call out that plain
TipGroup defaults to .firstAvailable. Use this explicit review wording:
"Plain TipGroup defaults to .firstAvailable; TipGroup(.ordered) is the
iOS 18+ sequence mode where later tips wait for earlier invalidation."
DON'T: Use tips for critical information
Tips are dismissible and educational. Use alerts, confirmations, inline warnings, or blocking UI for safety, errors, data loss, and required steps.
DON'T: Ship testing overrides
showAllTipsForTesting() and related overrides bypass rules and frequency
limits. Keep them behind #if DEBUG, test scheme arguments, or UI-test-only
launch arguments.
DON'T: Use unstable reusable tip IDs
Tip IDs own persistence. If a reusable tip's ID changes unexpectedly, users can see duplicate or stale education.
Review Checklist
-
Tips.configure(_:)runs once during app initialization before tips display. -
Tips.resetDatastore()runs only before configuration and only for tests/debug. - iOS 18+ and iOS 26+ TipKit APIs have availability gates or fallback guidance.
- Tip copy is short, contextual, actionable, and not promotional.
- Inline vs popover presentation matches the surrounding UI flow.
- Rules target the intended audience and do not show every tip on first launch.
- Event IDs are stable, namespaced when shared, and donation payloads are small.
- Reusable tips override
idwith stable content-derived values. - Tips invalidate when the user performs the taught action.
-
TipGroupis stored in@State; reviews call out the default.firstAvailablepriority and use.orderedonly for true sequences with explicit invalidation, notMaxDisplayDurationas the sequencing mechanism. - CloudKit sync uses iCloud + CloudKit, Remote notifications, and a dedicated container when appropriate.
- Custom styles use
configurationvalues and callaction.label(). - Testing overrides are debug/test-only and never ship active in production.
References
- Read references/tipkit-patterns.md for complete implementation patterns: custom styles, event rules with donation values, TipGroup sequencing, CloudKit/app-group persistence, reusable IDs, previews, and test launch strategies.
- Apple TipKit docs: https://sosumi.ai/documentation/tipkit
- Apple
Tips.configure(_:): https://sosumi.ai/documentation/tipkit/tips/configure(_:) - Apple
TipGroup: https://sosumi.ai/documentation/tipkit/tipgroup - Apple HIG "Offering help": https://sosumi.ai/design/human-interface-guidelines/offering-help
- WWDC24 "Customize feature discovery with TipKit": https://sosumi.ai/videos/play/wwdc2024/10070
- WWDC23 "Make features discoverable with TipKit": https://sosumi.ai/videos/play/wwdc2023/10229
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