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widgetkit

dpearson2699/swift-ios-skills

Build Home Screen, Lock Screen, Control Center, and StandBy widgets for iOS with timeline providers and interactive controls.

What is widgetkit?

WidgetKit enables you to create widgets and controls that appear on iOS Home Screen, Lock Screen, Control Center, StandBy, and CarPlay surfaces. Use this skill when implementing timeline-based widgets, configurable widgets with AppIntent, interactive widgets with Button/Toggle controls, push-based updates, and widget extension setup.

  • Create static and configurable widgets using TimelineProvider and AppIntentTimelineProvider
  • Build interactive widgets and Control Center controls with Button and Toggle wiring
  • Support multiple widget families (systemSmall, systemMedium, systemLarge, accessoryCircular, accessoryRectangular, accessoryInline)
  • Implement Lock Screen, StandBy, and CarPlay widget surfaces
  • Handle widget push reloads, refresh budgets, and deep link navigation
  • Configure Smart Stack relevance and Liquid Glass/accented rendering

How to install widgetkit

npx skills add https://github.com/dpearson2699/swift-ios-skills --skill widgetkit
Prerequisites
  • Xcode with Widget Extension target template
  • App Groups entitlement enabled for shared data between app and widget extension
  • iOS 16+ (iOS 18+ for Control Center controls, iOS 26+ for CarPlay)
Claude Code
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How to use widgetkit

  1. 1.Create a new Widget Extension target in Xcode
  2. 2.Define a TimelineEntry struct with a date property and display data
  3. 3.Implement TimelineProvider for static widgets or AppIntentTimelineProvider for configurable widgets
  4. 4.Build the widget view using SwiftUI, adapting layout per WidgetFamily
  5. 5.Create a Widget struct conforming to Widget protocol with WidgetConfiguration
  6. 6.Register all widgets in a WidgetBundle annotated with @main
  7. 7.Enable App Groups for data sharing between app and extension
  8. 8.Configure supported families and add display name and description

Use cases

Good for
  • Display real-time order status or delivery tracking on Home Screen
  • Show weather, calendar, or news updates in Lock Screen widgets
  • Create quick-action toggles in Control Center (iOS 18+)
  • Build interactive widgets that respond to user taps without opening the app
  • Implement Live Activity handoff from ActivityKit to widget surfaces
Who it's for
  • iOS app developers building widget extensions
  • Engineers implementing Home Screen or Lock Screen experiences
  • Developers creating Control Center quick actions
  • Teams integrating Live Activities with widget surfaces

widgetkit FAQ

What is the difference between TimelineProvider and AppIntentTimelineProvider?

TimelineProvider is for static, non-configurable widgets and uses completion handlers. AppIntentTimelineProvider is for configurable widgets that accept user intent configuration and uses async/await natively.

How do I make a widget interactive?

Use Button and Toggle views in your widget SwiftUI layout (iOS 17+). Wire them to AppIntent actions. For Control Center, use ControlWidgetButton or ControlWidgetToggle with StaticControlConfiguration or AppIntentControlConfiguration.

How do I update a widget from the app?

Use App Groups to share data between the app and widget extension. The widget's timeline provider can read from the shared container and refresh based on your update policy.

What widget families should I support?

Start with systemSmall and systemMedium for Home Screen. Add accessoryCircular, accessoryRectangular, or accessoryInline for Lock Screen. Use systemLarge for detailed views. CarPlay and StandBy have specific family requirements.

How do I handle deep links from widgets?

Use .widgetURL() modifier on your widget view to set a URL, or use Button with an AppIntent that opens a URL. Parse the URL in your app's SceneDelegate or using onOpenURL modifier.

Full instructions (SKILL.md)

Source of truth, from dpearson2699/swift-ios-skills.


name: widgetkit description: "Implement, review, or improve WidgetKit widgets and controls. Use when building Home Screen, Lock Screen, StandBy, or CarPlay widgets with timeline providers; configurable widgets with AppIntentTimelineProvider; interactive widgets or Control Center controls with Button/Toggle wiring; WidgetKit push reloads, refresh budgets, deep links, Smart Stack relevance, Liquid Glass/accented rendering, widget extension setup, WidgetBundle, App Groups, and entitlements."

WidgetKit

Build home screen widgets, Lock Screen widgets, Control Center controls, and StandBy or CarPlay widget surfaces for iOS 26+.

Keep adjacent-framework guidance scoped to WidgetKit integration. Include ActivityKit and App Intents only where they connect directly to WidgetKit surfaces; hand off full lifecycle, APNs content-state, Siri/Shortcuts/Spotlight, or entity-modeling work to sibling activitykit or app-intents skills.

See references/widgetkit-advanced.md for timeline strategies, push-based updates, Xcode setup, and advanced patterns.

Contents

Workflow

1. Create a new widget

  1. Add a Widget Extension target in Xcode (File > New > Target > Widget Extension).
  2. Enable App Groups for shared data between the app and widget extension.
  3. Define a TimelineEntry struct with a date property and display data.
  4. Implement a TimelineProvider (static) or AppIntentTimelineProvider (configurable).
  5. Build the widget view using SwiftUI, adapting layout per WidgetFamily.
  6. Declare the Widget conforming struct with a configuration and supported families.
  7. Register all widgets in a WidgetBundle annotated with @main.

2. Integrate adjacent surfaces

  1. Register an ActivityConfiguration in the widget bundle when the app has a Live Activity, but keep ActivityAttributes, request/update/end, APNs content-state, and Dynamic Island layout depth in activitykit.
  2. Place Button, Toggle, ControlWidgetButton, and ControlWidgetToggle in WidgetKit views or controls, but keep intent modeling, entities, queries, Siri, Shortcuts, and Spotlight in app-intents.

3. Add a Control Center control

  1. Reuse an AppIntent/OpenIntent for a button, or a SetValueIntent for a toggle.
  2. Create a ControlWidgetButton or ControlWidgetToggle in the widget bundle.
  3. Use StaticControlConfiguration or AppIntentControlConfiguration.

4. Review existing widget code

Run through the Review Checklist at the end of this document.

Widget Protocol and WidgetBundle

Widget

Every widget conforms to the Widget protocol and returns a WidgetConfiguration from its body.

struct OrderStatusWidget: Widget {
    let kind: String = "OrderStatusWidget"

    var body: some WidgetConfiguration {
        StaticConfiguration(kind: kind, provider: OrderProvider()) { entry in
            OrderWidgetView(entry: entry)
        }
        .configurationDisplayName("Order Status")
        .description("Track your current order.")
        .supportedFamilies([.systemSmall, .systemMedium])
    }
}

WidgetBundle

Use WidgetBundle to expose multiple widgets from a single extension.

@main
struct MyAppWidgets: WidgetBundle {
    var body: some Widget {
        OrderStatusWidget()
        FavoritesWidget()
        DeliveryActivityWidget()   // ActivityConfiguration handoff
        QuickActionControl()       // Control Center
    }
}

Configuration Types

Use StaticConfiguration for non-configurable widgets. Use AppIntentConfiguration (recommended) for configurable widgets paired with AppIntentTimelineProvider.

// Static
StaticConfiguration(kind: "MyWidget", provider: MyProvider()) { entry in
    MyWidgetView(entry: entry)
}
// Configurable
AppIntentConfiguration(kind: "ConfigWidget", intent: SelectCategoryIntent.self,
                       provider: CategoryProvider()) { entry in
    CategoryWidgetView(entry: entry)
}

Shared Modifiers

ModifierPurpose
.configurationDisplayName(_:)Name shown in the widget gallery
.description(_:)Description shown in the widget gallery
.supportedFamilies(_:)Array of WidgetFamily values
.supplementalActivityFamilies(_:)Live Activity sizes (.small, .medium)

TimelineProvider

For static (non-configurable) widgets. Uses completion handlers. Three required methods:

struct WeatherProvider: TimelineProvider {
    typealias Entry = WeatherEntry

    func placeholder(in context: Context) -> WeatherEntry {
        WeatherEntry(date: .now, temperature: 72, condition: "Sunny")
    }

    func getSnapshot(in context: Context, completion: @escaping (WeatherEntry) -> Void) {
        let entry = context.isPreview
            ? placeholder(in: context)
            : WeatherEntry(date: .now, temperature: currentTemp, condition: currentCondition)
        completion(entry)
    }

    func getTimeline(in context: Context, completion: @escaping (Timeline<WeatherEntry>) -> Void) {
        Task {
            let weather = await WeatherService.shared.fetch()
            let entry = WeatherEntry(date: .now, temperature: weather.temp, condition: weather.condition)
            let nextUpdate = Calendar.current.date(byAdding: .hour, value: 1, to: .now)!
            completion(Timeline(entries: [entry], policy: .after(nextUpdate)))
        }
    }
}

AppIntentTimelineProvider

For configurable widgets. Uses async/await natively. Receives user intent configuration.

struct CategoryProvider: AppIntentTimelineProvider {
    typealias Entry = CategoryEntry
    typealias Intent = SelectCategoryIntent

    func placeholder(in context: Context) -> CategoryEntry {
        CategoryEntry(date: .now, categoryName: "Sample", items: [])
    }

    func snapshot(for config: SelectCategoryIntent, in context: Context) async -> CategoryEntry {
        let items = await DataStore.shared.items(for: config.category)
        return CategoryEntry(date: .now, categoryName: config.category.name, items: items)
    }

    func timeline(for config: SelectCategoryIntent, in context: Context) async -> Timeline<CategoryEntry> {
        let items = await DataStore.shared.items(for: config.category)
        let entry = CategoryEntry(date: .now, categoryName: config.category.name, items: items)
        return Timeline(entries: [entry], policy: .atEnd)
    }
}

Widget Families

FamilyPlatform
.systemSmalliOS, iPadOS, macOS, CarPlay (iOS 26+)
.systemMediumiOS, iPadOS, macOS
.systemLargeiOS, iPadOS, macOS
.systemExtraLargeiPadOS only
.accessoryCirculariOS, watchOS
.accessoryRectangulariOS, watchOS
.accessoryInlineiOS, watchOS
.accessoryCornerwatchOS only

Adapt layout per family using @Environment(\.widgetFamily):

@Environment(\.widgetFamily) var family

var body: some View {
    switch family {
    case .systemSmall: CompactView(entry: entry)
    case .systemMedium: DetailedView(entry: entry)
    case .accessoryCircular: CircularView(entry: entry)
    default: FullView(entry: entry)
    }
}

Interactive Widgets (iOS 17+)

Use Button and Toggle with intent types available to the widget extension or shared code. WidgetKit owns the view placement; app-intents owns intent modeling and behavior.

struct InteractiveWidgetView: View {
    let entry: FavoriteEntry

    var body: some View {
        Button(intent: ToggleFavoriteIntent(itemID: entry.itemID)) {
            Image(systemName: entry.isFavorite ? "star.fill" : "star")
        }
    }
}

ActivityConfiguration Handoff

WidgetKit registers Live Activity surfaces in the widget extension. Keep this section to registration and rendering handoff; use activitykit for ActivityAttributes, lifecycle, push updates, and full Dynamic Island patterns.

struct DeliveryActivityWidget: Widget {
    var body: some WidgetConfiguration {
        ActivityConfiguration(for: DeliveryAttributes.self) { context in
            DeliveryLiveActivityView(context: context)
        } dynamicIsland: { context in
            DeliveryDynamicIsland(context: context)
        }
    }
}

Control Center Widgets (iOS 18+)

WidgetKit owns control configuration, placement, kind, display name, push handler, and extension registration. Control actions and value intents belong in app-intents.

struct OpenCameraControl: ControlWidget {
    var body: some ControlWidgetConfiguration {
        StaticControlConfiguration(kind: "OpenCamera") {
            ControlWidgetButton(action: OpenCameraIntent()) {
                Label("Camera", systemImage: "camera.fill")
            }
        }
        .displayName("Open Camera")
    }
}

struct FlashlightControl: ControlWidget {
    var body: some ControlWidgetConfiguration {
        StaticControlConfiguration(kind: "Flashlight", provider: FlashlightValueProvider()) { value in
            ControlWidgetToggle(isOn: value, action: ToggleFlashlightIntent()) {
                Label("Flashlight", systemImage: value ? "flashlight.on.fill" : "flashlight.off.fill")
            }
        }
        .displayName("Flashlight")
    }
}

Lock Screen Widgets

Use accessory families and AccessoryWidgetBackground.

struct StepsWidget: Widget {
    let kind = "StepsWidget"
    var body: some WidgetConfiguration {
        StaticConfiguration(kind: kind, provider: StepsProvider()) { entry in
            ZStack {
                AccessoryWidgetBackground()
                VStack {
                    Image(systemName: "figure.walk")
                    Text("\(entry.stepCount)").font(.headline)
                }
            }
        }
        .supportedFamilies([.accessoryCircular, .accessoryRectangular, .accessoryInline])
    }
}

StandBy Mode

Small system widgets can appear in StandBy and CarPlay. Use @Environment(\.widgetLocation) for conditional rendering:

@Environment(\.widgetLocation) var location
// location == .standBy, .homeScreen, .lockScreen, .carPlay, etc.

Widget URL Handling and Deep Links

Use one .widgetURL(_:) as the whole-widget fallback route. Use Link for deliberate subtargets only where the family and layout support them, including .accessoryRectangular, .systemSmall, and larger system widgets. For small widgets, prefer one clear fallback; avoid multiple Link targets unless the visual affordance and hit areas remain unambiguous.

Never attach multiple widgetURL modifiers in the hierarchy.

Smart Stack Relevance

Use TimelineEntryRelevance(score:duration:) on timeline entries for timely iPhone and iPad Smart Stack relevance. Keep scores on a consistent positive scale; zero or lower means not relevant.

For configurable widgets, donate App Intents that correspond to user actions or widget parameters from app-side code, such as with intent.donate() or IntentDonationManager. Keep AppEntity and EntityQuery design in app-intents.

On watchOS, contextual relevance uses WidgetRelevance([WidgetRelevanceAttribute(...)]) from the provider relevance() callback. That path is not used by iPhone or iPad Smart Stacks.

Design Patterns

  • Prefer Gauge over manual arcs. Use .gaugeStyle(.accessoryCircular) for Lock Screen circular widgets and .linearCapacity for home screen capacity bars. The system handles styling, accessibility, and rendering-mode adaptation.
  • Use .containerBackground(_:for: .widget) (iOS 17+) for widget backgrounds instead of padding and background modifiers.
  • Use Canvas for dense visualizations like sparklines or mini bar charts. The lack of per-element accessibility is acceptable since the entire widget surface is a single tap target.
  • Match timeline refresh to data granularity. Apple budgets 40–70 refreshes per day with entries at least 5 minutes apart. Use Text(timerInterval:countsDown:) for live countdowns instead of burning timeline entries.

See references/widgetkit-advanced.md for code examples and detailed guidance on each pattern.

iOS 26 Additions

Liquid Glass Support

Adapt widgets to Liquid Glass with @Environment(\.widgetRenderingMode), .widgetAccentable(), and Image.widgetAccentedRenderingMode(_:). In .vibrant, the system maps content into the material style, so avoid relying on original colors alone.

Push Reload Handlers

Widget push reloads:

  • Add Push Notifications capability to the widget extension target.
  • Keep the WidgetPushHandler type in the widget extension target or shared code linked into it, not only in the main app target.
  • Register the handler with .pushHandler(...) on the widget configuration.
  • Do not use User Notifications registration to obtain widget push tokens; WidgetKit supplies tokens through pushTokenDidChange(_:widgets:).
  • Use apns-push-type: widgets, topic suffix .push-type.widgets, and aps.content-changed.
  • Treat push as a budgeted, opportunistic reload signal, not state delivery and not the only freshness model. Timelines, reload policies, shared storage or refetch, and app-triggered WidgetCenter reloads remain the fallback path.

Control push reloads:

  • Register a ControlPushHandler with .pushHandler(...) on the ControlWidgetConfiguration.
  • pushTokensDidChange(controls:) receives [ControlInfo]; read tokens from each control's pushInfo.
  • Use apns-push-type: controls, topic suffix .push-type.controls, and aps.content-changed.

CarPlay Widgets

Small system widgets can appear in CarPlay on iOS 26+. Ensure layouts are legible at a glance; taps and controls depend on vehicle touch support and, for opening the app, CarPlay integration.

Common Mistakes

  1. Using IntentTimelineProvider instead of AppIntentTimelineProvider. IntentTimelineProvider is the older SiriKit Intents-based provider. Prefer AppIntentTimelineProvider with the App Intents framework for new widgets.

  2. Exceeding the refresh budget. Widgets have a daily refresh limit. Do not call WidgetCenter.shared.reloadTimelines(ofKind:) on every minor data change. Batch updates and use appropriate TimelineReloadPolicy values.

  3. Forgetting App Groups for shared data. The widget extension runs in a separate process. Use UserDefaults(suiteName:) or a shared App Group container for data the widget reads.

  4. Performing network calls in placeholder(). placeholder(in:) must return synchronously with sample data. Use getTimeline or timeline(for:in:) for async work.

  5. Letting WidgetKit absorb sibling-skill work. Keep full Live Activity lifecycle in activitykit and full App Intent modeling in app-intents.

  6. Treating WidgetKit push payloads as state. Widget and control pushes are reload signals. Persist state in shared storage or refetch it in the provider.

  7. Registering widget pushes through User Notifications. Widget push tokens come from WidgetKit handlers, not UNUserNotificationCenter.

  8. Putting heavy logic in the widget view. Widget views are rendered in a size-limited process. Pre-compute data in the timeline provider and pass display-ready values through the entry.

  9. Ignoring accessory rendering modes. Lock Screen widgets render in .vibrant or .accented mode, not .fullColor. Test with @Environment(\.widgetRenderingMode) and avoid relying on color alone.

  10. Not testing on device. StandBy, CarPlay, and accessory rendering differ significantly from Simulator. Always verify on physical hardware.

Review Checklist

  • Widget extension target has App Groups entitlement matching the main app
  • @main is on the WidgetBundle, not on individual widgets
  • placeholder(in:) returns synchronously; getSnapshot/snapshot(for:in:) fast when isPreview
  • Timeline reload policy matches update frequency; reloadTimelines(ofKind:) only on data change
  • Layout adapts per WidgetFamily; accessory widgets tested in .vibrant mode
  • Interactive widgets use extension-available App Intents with Button/Toggle only
  • One .widgetURL(_:) fallback is used; Link subtargets are family-appropriate
  • Widget push handlers live in the widget extension/shared code and do not use User Notifications token registration
  • Widget/control pushes supplement timelines and shared-state/refetch fallbacks
  • Smart Stack relevance uses timeline relevance and app-side intent donations where useful
  • Live Activity lifecycle and App Intent modeling are handed off to sibling skills
  • Controls use StaticControlConfiguration/AppIntentControlConfiguration
  • Timeline entries and Intent types are Sendable; tested on device

References