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project-builder

starchild-ai-agent/official-skills

End-to-end project engineering: design, build, verify, and debug systematically.

What is project-builder?

project-builder guides you through designing and building software projects—dashboards, scheduled tasks, web apps, scripts, and APIs. Use it when a user asks you to build something concrete. It enforces a design-first workflow with UI quality gates, cost estimation, and systematic debugging.

  • Design phase with architecture decision tree (scheduled task vs. preview server vs. script)
  • Mandatory UI design quality gate for visual projects (reads ui-design skill before writing HTML)
  • Standard project scaffolding under output/projects/{slug}/ for immediate shareability
  • Phase plan confirmation before writing code
  • Cost and rate-limit estimation for external APIs
  • Systematic debugging and verification workflow

How to install project-builder

npx skills add https://github.com/starchild-ai-agent/official-skills --skill project-builder
Prerequisites
  • Read config/context/references/sc-proxy.md before designing projects with external API calls
  • Read config/context/references/preview-guide.md for dashboard or web app projects
  • Read config/context/references/scheduled-tasks-guide.md for scheduled tasks
  • Read config/context/references/background-tasks.md for long-running jobs
  • Read ui-design skill SKILL.md before writing any visual HTML output (mandatory quality gate)
Claude Code
Cursor
Windsurf
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How to use project-builder

  1. 1.Phase 0: Discover required skills and platform rules by reading relevant references
  2. 2.Phase 1: Design the project—clarify intent, choose architecture (task/preview/script), estimate cost, present plan to user
  3. 3.Phase 1.5: Scaffold the project under output/projects/{slug}/ with project.yaml, PROJECT.md, .env.example, and src/ directory
  4. 4.Phase 2: Build incrementally—write code, maintain scaffold, update .env.example and PROJECT.md as you go
  5. 5.Phase 3: Verify and debug—test locally, check preview, review logs, fix systematically
  6. 6.Wait for user confirmation at each phase gate before proceeding

Use cases

Good for
  • Build a price-monitoring dashboard with live data refresh
  • Create a scheduled daily summary task that sends reports
  • Develop a web app or landing page with visual design standards
  • Debug a broken script or API integration
  • Set up a background service or daemon
Who it's for
  • Software engineers building user-facing projects
  • Data engineers creating dashboards and monitoring tools
  • Developers setting up scheduled or background tasks
  • Anyone shipping an API, web app, or script to production

project-builder FAQ

When do I use project-builder vs. other skills?

Use project-builder when the user asks you to build something concrete (a dashboard, task, web app, script, or API). It orchestrates the full workflow. Use other skills (like ui-design, scheduled-tasks, preview-guide) as dependencies that project-builder directs you to read.

What happens if I skip the UI design gate?

The HTML output will look like generic AI slop. The ui-design skill is a mandatory blocking gate—you must read it and follow its Design Dials before writing any visual HTML. Skipping it is the #1 cause of poor-quality dashboards and web apps.

Do I need to scaffold every project?

Yes, unless it's pure inline analysis with no persistent code, or you're modifying an existing output/projects/... project. Standard scaffolding makes projects shareable via community-publish from day one and prevents migration work later.

How do I estimate cost for a project?

Read sc-proxy.md for API pricing. Calculate: (credits_per_request × requests_per_run × runs_per_day × 30) for APIs, plus (model_price_per_call × calls_per_run × runs_per_day × 30) for LLM calls. Break LLM cost by model tier, not a generic number. Always present the estimate in Phase 1 before building.

What if the user doesn't confirm the design plan?

Do not write or modify code. Revise the design based on their feedback and re-present the plan. Only proceed to Phase 2 BUILD after explicit confirmation.

Full instructions (SKILL.md)

Source of truth, from starchild-ai-agent/official-skills.


name: project-builder version: 1.5.8 description: | End-to-end project engineering: design, incremental build, verify, debug systematically.

Use when building software, dashboards, scheduled jobs, or web apps the user has asked for (e.g. build a price monitor, daily summary task, ship an API). tags:

  • engineering
  • development
  • tasks
  • dashboards
  • preview
  • debugging tools:
  • read_file
  • write_file
  • edit_file
  • bash
  • preview_serve
  • preview_stop
  • preview_check
  • community_publish
  • community_unpublish
  • community_list
  • register_task
  • activate_task
  • cancel_scheduled_task
  • update_scheduled_task
  • list_scheduled_tasks
  • get_scheduled_task_log delivery: script triggers:
  • build me
  • create a dashboard
  • set up monitoring
  • schedule a task
  • make a web app
  • write a script
  • something is broken
  • it's not working
  • debug this
  • fix this
  • preview
  • publish

Phase 0: SKILL DISCOVERY & REQUIRED READING

⚠️ CRITICAL — UI Design Quality Gate: If the project produces ANY visual HTML output (dashboard, web app, landing page, portfolio, any page the user will see), you MUST read_file the ui-design skill's SKILL.md and follow it BEFORE writing any HTML/CSS. This is not optional. project-builder handles engineering; ui-design handles visual quality (and tells you when to reach for a component library like shadcn/ui, HeroUI, or coss ui instead of hand-writing). Skipping ui-design produces generic AI slop.

A. Pick the skills. Gather every data source the project needs. For each one, prefer a skill: check <available_skills>, and if nothing fits, try search_skills(query) for official + marketplace coverage. Skills are the most reliable layer — they ship tested clients, auth, and rate-limit handling. Web search is a last resort. Only write raw HTTP / SDK code when no skill can cover the source.

B. Read the platform rules for what the project touches. These rules live in references (not in your system prompt) so you must read_file them before writing code. Skipping this is the #1 cause of 401s, broken paths, and "worked locally, fails in preview" bugs.

If the project includes...read_file before Phase 2
Any external API callconfig/context/references/sc-proxy.md
Preview / dashboard / web appconfig/context/references/preview-guide.md
Scheduled taskconfig/context/references/scheduled-tasks-guide.md
Long-running background jobconfig/context/references/background-tasks.md
File writing >300 linesconfig/context/references/tool-writing-guide.md
Any visual HTML output (dashboard, web app, landing page, portfolio)ui-design skill SKILL.md — load it and follow it for all visual decisions (track choice, color, typography, layout, animation, and when to use a component library). This skill is the UI quality gate; skipping it produces generic AI slop.

Phase 1: DESIGN

Translate vague requests into concrete specs. If intent is ambiguous, ask ONE question.

Architecture decision tree:

Periodic alerts/reports?  → Scheduled Task
Live visual interface?    → Preview Server (dashboard)
One-time analysis?        → Inline (no build needed)
Reusable tool?            → Script in workspace

For medium+ projects, present to user BEFORE writing code:

  1. Data flow — sources → processing → output
  2. Architecture choice and why
  3. Cost estimate — (cost/run) × frequency × 30 = monthly
  4. Known limitations

UI Design Gate (required, blocking — for visual projects): If the architecture choice is Preview Server or any project that outputs HTML the user will see:

  1. read_file the ui-design skill's SKILL.md now (if you haven't already in this session) and pick a track (hand-built vs component library).
  2. For hand-built UI, run the Design Dials (in ui-design's references/design-process.md) to determine Surface, Accent, Typography, and Aesthetic Family.
  3. Include the Design Dials output line in your phase plan below. If you skip this step, the UI will look like generic AI output. This gate is blocking — do not proceed to Phase 2 without completing it.

Design Gate (required, blocking): After Phase 1, STOP and present a short phase plan (milestones for DESIGN/BUILD/DEBUG). Ask explicitly: "Approve this plan and proceed to Phase 2 BUILD?" Match the user's language when phrasing the question — never inject a hardcoded non-English string.

  • If user confirms: proceed to Phase 2.
  • If user requests changes: revise design and re-confirm.
  • If no confirmation: do not write/modify code.

Phase 1.5: SCAFFOLD (mandatory for shareable projects)

After design is confirmed, before writing any code, scaffold the project under the standard layout. This makes the project shareable via community-publish skill from day one — no migration later.

Standard project location: output/projects/{slug}/

output/projects/{slug}/
├── project.yaml          # name, version (start 0.1.0), type, description, license, entry, env_required
├── PROJECT.md            # 4 required sections: What / Required env / How to start / Outputs / Troubleshooting
├── .env.example          # every env var the code reads, with placeholder values
├── .gitignore            # at minimum: .env, *.key, *.pem, __pycache__, node_modules
└── src/                  # all code lives here, NOT scattered
    ├── run.py            # type=task — first line MUST be: # -*- task-system: v3 -*-
    ├── server.py         # type=service
    ├── main.py           # type=script
    └── index.html / app.py + frontend  # type=preview

Project type → entry mapping:

Architecture choicetypeentry path
Scheduled Tasktasksrc/run.py
Preview Serverpreviewsrc/index.html (static) or src/app.py
Background daemonservicesrc/server.py
One-shot toolscriptsrc/main.py

Skip scaffold only when:

  • Pure inline analysis with no persistent code
  • Modifying an existing output/projects/... project (keep its layout)
  • User explicitly says "just throw a script in /tmp" or similar

During Phase 2 BUILD, maintain the scaffold:

  • Every new env var read by code → add to .env.example in same edit
  • Every behavioral change → update PROJECT.md
  • Never write code outside src/ (configs, fixtures: project root or src/data/)

Why this matters: Projects already in standard layout publish in one command. Projects scattered across tasks/, output/scripts/, dashboards/, etc. need tidy_project() migration before they can be shared, and the user often doesn't want to rebuild PROJECT.md from memory.

For existing scattered code: call community-publish skill → tidy_project(any_dir) to reorganize before publishing.


API cost & rate limits: All external API calls go through sc-proxy, which bills per request and enforces rate limits. Before designing, read config/context/references/sc-proxy.md for pricing table and limits.

  • Estimate cost: credits_per_request × requests_per_run × runs_per_day × 30
  • Respect rate limits: e.g. CoinGecko 60 req/min — a task polling 10 coins every minute is fine; 100 coins is not
  • Prefer batch endpoints over N single calls (e.g. coin_price with multiple ids vs N separate calls)
  • Pure script tasks (no API): ~0 credits/run
  • LLM cost warning: high-end models can exceed $0.10 per single call. Pricing varies dramatically by model tier; expensive models can be 100x+ the cost of budget models for the same workflow.
  • Model-aware estimate required: break LLM cost down by model (model_price_per_call × expected_calls_per_run × runs_per_day × 30) instead of using a single generic number.
  • Dashboard auto-refresh costs credits — default to manual refresh unless user asks otherwise
  • Spending protection: if projected monthly LLM cost is high, explicitly ask whether to enforce per-caller limits before implementation.
  • Per-caller tracking (required): every proxied request must include SC-CALLER-ID (e.g. job:{JOB_ID}, preview:{preview_id}, chat:{thread_id}) so usage can be traced and capped. Details in config/context/references/sc-proxy.md § Caller Credit Limit

Data reliability: Native tools > proxied APIs > direct requests > web scraping > LLM numbers (never). Iron rule: Scripts fetch data. LLMs analyze text. Final output = script variables + LLM prose.

Task scripts can import skill functions directly:

from core.skill_tools import coingecko, coinglass  # auto-discovers skills/*/exports.py
prices = coingecko.coin_price(coin_ids=["bitcoin"], timestamps=["now"])

Tool names = SKILL.md frontmatter tools: list. See build-patterns.md § Using Skill Functions.


Phase 2: BUILD

Every piece follows this cycle:

Build one small piece → Run it → Verify output → ✅ Next piece / ❌ Fix first
BuiltVerify howPass
Data fetcherRun, print raw responseNon-empty, recent, plausible
API endpointcurl localhost:{port}/api/...Correct JSON
HTML pagepreview_serve + preview_checkok = true
Task scriptpython3 tasks/{id}/run.pyNumbers match source
LLM analysisNumbers from script vars, not LLM textTemplate pattern used

Verification layering:

  • Critical (must pass before preview/activate): data correctness, core logic, no crashes
  • Informational (can fix after delivery): styling, edge case messages, minor UX polish

Anti-patterns:

  • ❌ "Done!" without running anything
  • ❌ Writing 200+ lines then testing for the first time
  • ❌ "It should work"

→ Detailed patterns: read references/build-patterns.md

Code Practices

  • read_file before edit_file — understand what's there
  • edit_file > write_file for modifications
  • Check ls before write_file — avoid duplicating existing files
  • Large files (>300 lines): split into multiple files, or skeleton-first + bash inject
  • Env vars: os.environ["KEY"], persist installs to setup.sh

Dashboard UX Defaults (type=preview)

Decide sensible defaults yourself and render real data on first load. Treat filters as optional refinements users can adjust later — never as prerequisites that gate the initial view. Auto-refresh on a sensible interval. No "Click to load" / "Enter address" / "Select symbol" before anything appears.

Visual design quality (MANDATORY for all HTML output): If the ui-design skill is installed, you MUST read_file its SKILL.md and follow it before writing any HTML/CSS. project-builder owns the engineering workflow; ui-design owns the visual quality. Using project-builder alone produces functional but visually generic output.


Platform Rules

  • Agent tools are tool calls only — not importable in scripts
  • Preview paths must be relative (./path not /path)
  • Hardcode the preview port in code, do not read from env. Each preview runs in its own pod and the env-port contract is not reliable across pods. Pick any free port (e.g. 8765), write it directly into the app, and pass the same number to preview(action="serve", port=...). The two must match exactly.
  • Concurrent previews need different IDs. If two previews share the same dir, the newer one auto-kills the older one (same-dir replacement rule). When iterating, reuse the same id rather than inventing variants, or use distinct dirs.
  • Fullstack = one port (backend serves API + static files)
  • Cron times are UTC — convert from user timezone
  • Preview serving & publishing → read platform reference config/context/references/preview-guide.md
  • localhost APIs → read config/context/references/localhost-api.md
    • Task scripts decide WHEN to invoke the agent, WHAT data/context to pass, WHICH model to use
    • Pattern: script fetches data → evaluates if noteworthy → calls LLM only when needed → prints result
  • LLM in scripts — two options (details in references/build-patterns.md):
    • OpenRouter (via sc-proxy): lightweight, for summarize/translate/format text. Direct API call, no agent overhead.
    • localhost /chat/stream: full agent with tools. Use only when LLM needs tool access.
  • Data template rule: Script owns the numbers, LLM owns the words. Final output assembles data from script variables + analysis from LLM. Never let LLM output be the sole source of numbers the user sees.
  • API costs & rate limits → read platform reference config/context/references/sc-proxy.md

Phase 3: DEBUG

CHECK LOGS → REPRODUCE → ISOLATE → DIAGNOSE → FIX → VERIFY → REGRESS
  • CHECK LOGS first — task logs, preview diagnostics, stderr. If logs reveal a clear cause, skip to FIX.
  • REPRODUCE only when logs are insufficient — see the failure yourself
  • ISOLATE which layer is broken (data? logic? LLM? output? frontend? backend?)
  • FIX the root cause, then VERIFY with the same repro steps. Don't just fix — fix and confirm.

Three-Strike Rule: Same approach fails twice → STOP → rethink → explain to user → different approach.

→ Full debug procedures: read references/debug-handbook.md


Quick Checklists

Kickoff: ☐ Clarified intent ☐ Proposed architecture ☐ Estimated cost ☐ User confirmed (required before Phase 2)

Build: ☐ Each component tested ☐ Numbers match source ☐ Errors handled ☐ Preview healthy (web)

Debug: ☐ Logs checked ☐ Reproduced (or skipped — logs sufficient) ☐ Isolated layer ☐ Root cause found ☐ Fix verified ☐ Regressions checked