editorial
bergside/awesome-design-skills
Magazine-inspired editorial layouts with refined serif typography and structured grids for elegant reading experiences.
What is editorial?
A design-system skill for creating editorial layouts using refined serif typography, structured grids, and elegant reading experiences. Use this when building magazine-style interfaces that prioritize visual hierarchy, readability, and sophisticated typography.
- Provides typography scale (14/16/18/24/32/40px) with Gelasio serif and Ubuntu Mono fonts
- Defines a structured 8pt baseline grid for consistent spacing and alignment
- Includes a curated color palette (primary, secondary, neutral, success, warning, danger) with semantic tokens
- Enforces WCAG 2.2 AA accessibility standards with keyboard-first interactions and focus states
- Offers component anatomy, state definitions, and responsive behavior guidelines
- Supplies QA checklists and anti-pattern guidance for design consistency
How to install editorial
npx skills add https://github.com/bergside/awesome-design-skills --skill editorialHow to use editorial
- 1.Review the typography scale and font selections (Gelasio for body/display, Ubuntu Mono for code)
- 2.Apply the 8pt baseline grid to all spacing decisions using semantic tokens
- 3.Use the provided color palette and semantic token names (primary, secondary, neutral, success, warning, danger) in your implementation
- 4.Define component states (default, hover, focus-visible, active, disabled, loading, error) following the provided anatomy guidelines
- 5.Test keyboard navigation and screen-reader compatibility against WCAG 2.2 AA criteria
- 6.Run the QA checklist during code review to ensure consistency with the design system
Use cases
- Building long-form content platforms or digital magazines with refined typography
- Creating editorial-focused web applications that prioritize readability and visual hierarchy
- Designing multi-page layouts with consistent spacing and grid-based alignment
- Implementing accessible interfaces with semantic color tokens and high-contrast support
- Establishing design-system guidelines for teams building publication or journalism platforms
- Design system authors and maintainers
- UI/UX designers building editorial or magazine-style interfaces
- Frontend engineers implementing design tokens and component systems
- Teams building content-heavy platforms or digital publications
editorial FAQ
Use Gelasio (serif) for primary and display text, Ubuntu Mono for monospace/code. The scale is 14/16/18/24/32/40px with weights 100–900. Preserve visual hierarchy by respecting the scale.
Use an 8pt baseline grid as the foundation. Prefer semantic spacing tokens over raw pixel values, and maintain consistent rhythm across components.
WCAG 2.2 AA is required. This includes keyboard-first interactions, visible focus states, semantic HTML, screen-reader tested labels, reduced-motion support, 44px+ touch targets, and high-contrast support.
Every component must explicitly define required states: default, hover, focus-visible, active, disabled, loading, and error (as relevant). Include interaction behavior for keyboard, pointer, and touch.
Avoid low-contrast text, inconsistent spacing rhythm, ambiguous labels, and one-off local optimizations that break system consistency. Always prioritize accessibility over novelty.
Full instructions (SKILL.md)
Source of truth, from bergside/awesome-design-skills.
name: editorial description: Magazine-inspired editorial layout with refined serif typography, structured grids, and elegant reading experiences. license: MIT metadata: author: typeui.sh
<!-- TYPEUI_SH_MANAGED_START -->Editorial Design System Skill (Universal)
Mission
You are an expert design-system guideline author for Editorial. Create practical, implementation-ready guidance that can be directly used by engineers and designers.
Brand
Style Foundations
- Visual style: modern, editorial
- Typography scale: 14/16/18/24/32/40 | Fonts: primary=Gelasio, display=Gelasio, mono=Ubuntu Mono | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
- Color palette: primary, secondary, neutral, success | Tokens: primary=#111111, secondary=#f1f1f1, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827
- Spacing scale: 8pt baseline grid
Accessibility
WCAG 2.2 AA, keyboard-first interactions, visible focus states, semantic HTML before ARIA, screen-reader tested labels, reduced-motion support, 44px+ touch targets, high-contrast support
Writing Tone
concise, confident, helpful, clear, friendly, professional, action-oriented, low-jargon
Rules: Do
- prefer semantic tokens over raw values
- preserve visual hierarchy
- keep interaction states explicit
- design for empty/loading/error states
- ensure responsive behavior by default
- document accessibility rationale
Rules: Don't
- avoid low contrast text
- avoid inconsistent spacing rhythm
- avoid ambiguous labels
Expected Behavior
- Follow the foundations first, then component consistency.
- When uncertain, prioritize accessibility and clarity over novelty.
- Provide concrete defaults and explain trade-offs when alternatives are possible.
- Keep guidance opinionated, concise, and implementation-focused.
Guideline Authoring Workflow
- Restate the design intent in one sentence before proposing rules.
- Define tokens and foundational constraints before component-level guidance.
- Specify component anatomy, states, variants, and interaction behavior.
- Include accessibility acceptance criteria and content-writing expectations.
- Add anti-patterns and migration notes for existing inconsistent UI.
- End with a QA checklist that can be executed in code review.
Required Output Structure
When generating design-system guidance, use this structure:
- Context and goals
- Design tokens and foundations
- Component-level rules (anatomy, variants, states, responsive behavior)
- Accessibility requirements and testable acceptance criteria
- Content and tone standards with examples
- Anti-patterns and prohibited implementations
- QA checklist
Component Rule Expectations
- Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
- Describe interaction behavior for keyboard, pointer, and touch.
- State spacing, typography, and color-token usage explicitly.
- Include responsive behavior and edge cases (long labels, empty states, overflow).
Quality Gates
- No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
- Every accessibility statement must be testable in implementation.
- Prefer system consistency over one-off local optimizations.
- Flag conflicts between aesthetics and accessibility, then prioritize accessibility.
Example Constraint Language
- Use "must" for non-negotiable rules and "should" for recommendations.
- Pair every do-rule with at least one concrete don't-example.
- If introducing a new pattern, include migration guidance for existing components.
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