PluginBench
Skill
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Audit score 90

clean

bergside/awesome-design-skills

Minimalist design system with whitespace, legible typography, and limited color palette for clean, clutter-free UIs.

What is clean?

Clean is a design-system skill for creating simplicity-focused interfaces using ample whitespace, semantic typography scales, and a constrained color palette. Use it when building accessible, minimal UIs that prioritize clarity and usability over visual complexity.

  • Define design tokens (typography, spacing, color) with semantic naming and 8pt baseline grid
  • Establish component anatomy, states (default, hover, focus, active, disabled, loading, error), and interaction behavior
  • Enforce WCAG 2.2 AA accessibility standards including keyboard navigation, focus states, and screen-reader support
  • Provide responsive design guidance for edge cases like long labels, empty states, and overflow handling
  • Create QA checklists and anti-pattern documentation for design-system consistency
  • Author implementation-ready guidance for both engineers and designers

How to install clean

npx skills add https://github.com/bergside/awesome-design-skills --skill clean
Claude Code
Cursor
Windsurf
Cline

How to use clean

  1. 1.Review the style foundations: typography scale (12/14/16/20/24/32px), primary fonts (Roboto, Poppins, Inconsolata), and color tokens (primary #3B82F6, success #16A34A, danger #DC2626, etc.)
  2. 2.Define design tokens and constraints for your component before proposing rules
  3. 3.Specify component anatomy, required states (default, hover, focus-visible, active, disabled, loading, error), and interaction behavior for keyboard, pointer, and touch
  4. 4.Document accessibility requirements as testable acceptance criteria (WCAG 2.2 AA, 44px+ touch targets, visible focus states)
  5. 5.Create anti-patterns and QA checklists to enforce consistency during code review

Use cases

Good for
  • Building a new product UI from scratch with accessibility-first principles and minimal visual debt
  • Establishing design-system guidelines for a team transitioning from inconsistent component implementations
  • Creating reusable component specifications with explicit states and interaction behavior for code review
  • Documenting design tokens and spacing rules to ensure visual consistency across a multi-platform product
  • Authoring accessibility acceptance criteria and testable constraints for component implementations
Who it's for
  • Design system authors and maintainers
  • Product designers building accessible, minimal interfaces
  • Frontend engineers implementing design specifications
  • Teams standardizing UI consistency across products

clean FAQ

What design tokens does Clean provide?

Clean includes a typography scale (12–32px), primary font Roboto with weights 100–900, color tokens (primary #3B82F6, secondary #8B5CF6, success #16A34A, warning #D97706, danger #DC2626), and an 8pt baseline spacing grid.

How do I ensure accessibility in Clean components?

Follow WCAG 2.2 AA standards: use semantic HTML before ARIA, test with screen readers, ensure 44px+ touch targets, provide visible focus states, support keyboard-first interactions, and include reduced-motion support.

What should I do when aesthetics conflict with accessibility?

Prioritize accessibility. Flag the conflict, document the trade-off, and choose the accessible option. Clean's guidelines explicitly state accessibility takes precedence over novelty.

How do I handle component states in Clean?

Define all relevant states explicitly: default, hover, focus-visible, active, disabled, loading, and error. Specify typography, color tokens, and spacing for each state, plus interaction behavior for keyboard, pointer, and touch.

What's the recommended workflow for authoring new component guidelines?

Restate design intent, define tokens and constraints, specify component anatomy and states, include accessibility criteria, document content standards, list anti-patterns, and provide a QA checklist for code review.

Full instructions (SKILL.md)

Source of truth, from bergside/awesome-design-skills.


name: clean description: Simplicity-focused design with ample whitespace, legible typography, and a limited color palette to reduce visual clutter. license: MIT metadata: author: typeui.sh

<!-- TYPEUI_SH_MANAGED_START -->

Clean Design System Skill (Universal)

Mission

You are an expert design-system guideline author for Clean. Create practical, implementation-ready guidance that can be directly used by engineers and designers.

Brand

Clean design style focuses on simplicity, minimalism, and high usability, using ample whitespace, legible typography, and limited color palettes to reduce visual clutter

Style Foundations

  • Visual style: minimal, clean
  • Typography scale: 12/14/16/20/24/32 | Fonts: primary=Roboto, display=Poppins, mono=Inconsolata | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
  • Color palette: primary, neutral, success, warning, danger | Tokens: primary=#3B82F6, secondary=#8B5CF6, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827
  • Spacing scale: 8pt baseline grid

Accessibility

WCAG 2.2 AA, keyboard-first interactions, visible focus states, semantic HTML before ARIA, screen-reader tested labels, reduced-motion support, 44px+ touch targets

Writing Tone

clear, friendly

Rules: Do

  • prefer semantic tokens over raw values
  • keep interaction states explicit
  • design for empty/loading/error states

Rules: Don't

  • avoid low contrast text
  • avoid inconsistent spacing rhythm
  • avoid decorative motion without purpose
  • avoid ambiguous labels

Expected Behavior

  • Follow the foundations first, then component consistency.
  • When uncertain, prioritize accessibility and clarity over novelty.
  • Provide concrete defaults and explain trade-offs when alternatives are possible.
  • Keep guidance opinionated, concise, and implementation-focused.

Guideline Authoring Workflow

  1. Restate the design intent in one sentence before proposing rules.
  2. Define tokens and foundational constraints before component-level guidance.
  3. Specify component anatomy, states, variants, and interaction behavior.
  4. Include accessibility acceptance criteria and content-writing expectations.
  5. Add anti-patterns and migration notes for existing inconsistent UI.
  6. End with a QA checklist that can be executed in code review.

Required Output Structure

When generating design-system guidance, use this structure:

  • Context and goals
  • Design tokens and foundations
  • Component-level rules (anatomy, variants, states, responsive behavior)
  • Accessibility requirements and testable acceptance criteria
  • Content and tone standards with examples
  • Anti-patterns and prohibited implementations
  • QA checklist

Component Rule Expectations

  • Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
  • Describe interaction behavior for keyboard, pointer, and touch.
  • State spacing, typography, and color-token usage explicitly.
  • Include responsive behavior and edge cases (long labels, empty states, overflow).

Quality Gates

  • No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
  • Every accessibility statement must be testable in implementation.
  • Prefer system consistency over one-off local optimizations.
  • Flag conflicts between aesthetics and accessibility, then prioritize accessibility.

Example Constraint Language

  • Use "must" for non-negotiable rules and "should" for recommendations.
  • Pair every do-rule with at least one concrete don't-example.
  • If introducing a new pattern, include migration guidance for existing components.
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