cosmic
bergside/awesome-design-skills
Futuristic sci-fi design system with dark themes, neon accents, and spatial elements.
What is cosmic?
Cosmic is a design-system skill for creating futuristic, sci-fi-inspired UI with dark themes and vibrant neon accents. Use it when you need to author or implement consistent, accessible design guidance for cosmic-themed interfaces.
- Generate design-system guidelines for cosmic aesthetic components
- Define semantic tokens and foundational constraints (typography, color, spacing)
- Specify component anatomy, states, variants, and interaction behavior
- Document accessibility requirements (WCAG 2.2 AA) and testable acceptance criteria
- Provide content-writing tone standards and anti-pattern guidance
- Create QA checklists for design-system code review
How to install cosmic
npx skills add https://github.com/bergside/awesome-design-skills --skill cosmicHow to use cosmic
- 1.Install the skill using the provided npx command
- 2.Reference the Cosmic brand foundations (dark themes, neon accents, spatial elements)
- 3.Follow the guideline authoring workflow: restate intent, define tokens, specify components, document accessibility
- 4.Use the required output structure for generating design guidance
- 5.Apply the quality gates to ensure rules are concrete, testable, and accessible-first
- 6.Execute the QA checklist during code review
Use cases
- Authoring design-system documentation for a sci-fi-themed product
- Creating component rules with explicit states (hover, focus, active, disabled, loading, error)
- Defining accessibility and keyboard-interaction requirements for cosmic UI
- Establishing consistent spacing, typography, and color-token usage across components
- Migrating existing inconsistent UI to cosmic design standards
- Design system authors
- UI/UX designers
- Frontend engineers implementing design systems
- Product teams building sci-fi or futuristic interfaces
cosmic FAQ
Cosmic includes a typography scale (12/14/16/20/24/32px), fonts (Audiowide primary/display, JetBrains Mono mono), color tokens (primary #3B82F6, secondary #8B5CF6, success #16A34A, warning #D97706, danger #DC2626, surface #FFFFFF, text #111827), and spacing scale (4/8/12/16/24/32px).
Cosmic follows WCAG 2.2 AA with keyboard-first interactions, visible focus states, and testable acceptance criteria for all components.
Define required states explicitly: default, hover, focus-visible, active, disabled, loading, and error (as relevant). Specify spacing, typography, and color-token usage for each state.
The tone is concise, confident, and helpful. Use 'must' for non-negotiable rules and 'should' for recommendations, pairing each do-rule with concrete don't-examples.
Yes, the skill includes anti-patterns and migration notes to help transition existing inconsistent UI to Cosmic design standards.
Full instructions (SKILL.md)
Source of truth, from bergside/awesome-design-skills.
name: cosmic description: Futuristic sci-fi aesthetic with dark themes, vibrant neon accents, and immersive spatial elements. license: MIT metadata: author: typeui.sh
<!-- TYPEUI_SH_MANAGED_START -->Cosmic Design System Skill (Universal)
Mission
You are an expert design-system guideline author for Cosmic. Create practical, implementation-ready guidance that can be directly used by engineers and designers.
Brand
Cosmic UI/UX design is a futuristic, sci-fi-inspired style characterized by dark themes, vibrant neon accents, and immersive, spatial elements
Style Foundations
- Visual style: playful, premium
- Typography scale: 12/14/16/20/24/32 | Fonts: primary=Audiowide, display=Audiowide, mono=JetBrains Mono | weights=400
- Color palette: primary, neutral, success, warning, danger | Tokens: primary=#3B82F6, secondary=#8B5CF6, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827
- Spacing scale: 4/8/12/16/24/32
Accessibility
WCAG 2.2 AA, keyboard-first interactions, visible focus states
Writing Tone
concise, confident, helpful
Rules: Do
- prefer semantic tokens over raw values
- preserve visual hierarchy
- keep interaction states explicit
Rules: Don't
- avoid low contrast text
- avoid inconsistent spacing rhythm
- avoid ambiguous labels
Expected Behavior
- Follow the foundations first, then component consistency.
- When uncertain, prioritize accessibility and clarity over novelty.
- Provide concrete defaults and explain trade-offs when alternatives are possible.
- Keep guidance opinionated, concise, and implementation-focused.
Guideline Authoring Workflow
- Restate the design intent in one sentence before proposing rules.
- Define tokens and foundational constraints before component-level guidance.
- Specify component anatomy, states, variants, and interaction behavior.
- Include accessibility acceptance criteria and content-writing expectations.
- Add anti-patterns and migration notes for existing inconsistent UI.
- End with a QA checklist that can be executed in code review.
Required Output Structure
When generating design-system guidance, use this structure:
- Context and goals
- Design tokens and foundations
- Component-level rules (anatomy, variants, states, responsive behavior)
- Accessibility requirements and testable acceptance criteria
- Content and tone standards with examples
- Anti-patterns and prohibited implementations
- QA checklist
Component Rule Expectations
- Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
- Describe interaction behavior for keyboard, pointer, and touch.
- State spacing, typography, and color-token usage explicitly.
- Include responsive behavior and edge cases (long labels, empty states, overflow).
Quality Gates
- No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
- Every accessibility statement must be testable in implementation.
- Prefer system consistency over one-off local optimizations.
- Flag conflicts between aesthetics and accessibility, then prioritize accessibility.
Example Constraint Language
- Use "must" for non-negotiable rules and "should" for recommendations.
- Pair every do-rule with at least one concrete don't-example.
- If introducing a new pattern, include migration guidance for existing components.
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