job-stories
phuryn/pm-skills
Create job stories in 'When/I want/so I can' format with detailed acceptance criteria focused on user situations and outcomes.
What is job-stories?
This skill generates job stories using the Jobs-to-be-Done (JTBD) framework, emphasizing user situations and motivations rather than roles. Use it when writing backlog items, expressing user context, or creating outcome-focused acceptance criteria.
- Generates job stories in 'When [situation], I want to [motivation], so I can [outcome]' format
- Creates 6-8 detailed acceptance criteria per story focused on observable, measurable outcomes
- Applies JTBD framework to shift focus from roles to jobs and user contexts
- Links stories to design files (Figma, Miro, etc.) for visual reference
- Produces complete story sets with situation recognition, motivation enablement, and outcome validation
- Includes edge case handling and integration considerations in acceptance criteria
How to install job-stories
npx skills add https://github.com/phuryn/pm-skills --skill job-storiesHow to use job-stories
- 1.Provide the product/system name ($PRODUCT)
- 2.Specify the feature to break into job stories ($FEATURE)
- 3.Link design files from Figma, Miro, or similar ($DESIGN)
- 4.Describe user situations or job scenarios ($CONTEXT)
- 5.Review generated job stories in the 'When...I want...so I can' format
- 6.Validate acceptance criteria are observable and measurable
- 7.Link each story to corresponding design mockups
- 8.Use stories as backlog items or requirements documentation
Use cases
- Writing JTBD-style backlog items for product features
- Expressing user situations and underlying motivations in story format
- Creating acceptance criteria that validate outcomes rather than features
- Breaking down new features into job-focused stories with design mockups
- Designing notification and feedback mechanisms tied to user outcomes
- Product managers using Jobs-to-be-Done methodology
- UX designers translating user research into actionable stories
- Agile teams shifting from role-based to outcome-focused requirements
- Product teams emphasizing user context and situations over personas
job-stories FAQ
Job stories focus on user situations and motivations (the 'job' to be done) rather than roles. They use 'When [situation], I want [motivation], so I can [outcome]' instead of 'As a [role], I want [feature], so that [benefit]', emphasizing context over personas.
The skill generates 6-8 acceptance criteria per story, focusing on situation recognition, motivation enablement, progress visibility, outcome achievement, edge case handling, and integration/notifications.
While designed for new features, the skill can be applied to existing features to reframe them using the JTBD framework and improve acceptance criteria clarity.
Design files are optional but recommended. You can provide a link to Figma, Miro, or other design tools, but the skill will generate stories even without them.
By focusing on user situations and outcomes rather than features, job stories clarify the actual value being delivered, making it easier to prioritize based on user needs and job importance.
Full instructions (SKILL.md)
Source of truth, from phuryn/pm-skills.
name: job-stories description: "Create job stories using the 'When [situation], I want to [motivation], so I can [outcome]' format with detailed acceptance criteria. Use when writing job stories, creating JTBD-style backlog items, or expressing user situations and motivations."
Job Stories
Create job stories using the 'When [situation], I want to [motivation], so I can [outcome]' format. Generates stories with detailed acceptance criteria focused on user situations and outcomes.
Use when: Writing job stories, expressing user situations and motivations, creating JTBD-style backlog items, or focusing on user context rather than roles.
Arguments:
$PRODUCT: The product or system name$FEATURE: The new feature to break into job stories$DESIGN: Link to design files (Figma, Miro, etc.)$CONTEXT: User situations or job scenarios
Step-by-Step Process
- Identify user situations that trigger the need
- Define motivations underlying the user's behavior
- Clarify outcomes the user wants to achieve
- Apply JTBD framework: Focus on the job, not the role
- Create acceptance criteria that validate the outcome is achieved
- Use observable, measurable language
- Link to design mockups or prototypes
- Output job stories with detailed acceptance criteria
Story Template
Title: [Job outcome or result]
Description: When [situation], I want to [motivation], so I can [outcome].
Design: [Link to design files]
Acceptance Criteria:
- [Situation is properly recognized]
- [System enables the desired motivation]
- [Progress or feedback is visible]
- [Outcome is achieved efficiently]
- [Edge cases are handled gracefully]
- [Integration and notifications work]
Example Job Story
Title: Track Weekly Snack Spending
Description: When I'm preparing my weekly allowance for snacks (situation), I want to quickly see how much I've spent so far (motivation), so I can make sure I don't run out of money before the weekend (outcome).
Design: [Figma link]
Acceptance Criteria:
- Display Spending Summary with 'Weekly Spending Overview' section
- Real-Time Update when expense logged
- Progress Indicator (progress bar showing 0-100% of weekly budget)
- Remaining Budget Highlight in prominent color
- Detailed Spending Log with breakdown by category
- Notifications at 80% budget threshold
- Weekend-Specific Reminder at 90% by Thursday evening
- Easy Access and Navigation to detailed breakdown
Output Deliverables
- Complete set of job stories for the feature
- Each story follows the 'When...I want...so I can' format
- 6-8 acceptance criteria focused on outcomes
- Stories emphasize user situations and motivations
- Clear links to design and prototypes
Further Reading
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